LGS map test
Offline 153.67.137.118:28415 checked 21d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 11:37 UTC21d ago | 1 | – | running | 0 |
| Thu 8 Oct, 02:11 UTC21d ago | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does LGS map test rank against other Rust servers?
The last seven days of player hours place LGS map test at #15,848, within the top 72% of all ranked servers.
How busy is LGS map test?
LGS map test is offline at this count; we last saw it 21 days 12 hours ago.
Tags
What do the server tags on LGS map test mean?
These are the tags LGS map test publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167231 (Build): Game build: 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include LGS map test?
LGS map test appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on LGS map test?
Averaged over recent wipes, 1 players were counted at the busiest point. 1 hours after the latest wipe the crowd peaked.
What is the wipe schedule on LGS map test?
The record holds too few of LGS map test's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 21 days 13 hours ago the current world was made.
Settings
What are the rules and settings on LGS map test?
The name tells you nothing about gather rates: LGS map test states none. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does LGS map test run?
On Linux, LGS map test runs Rust network protocol 2634 and build 167231. Steam updates your game automatically, but you need the same protocol to join.
Is LGS map test online, and how reliable is it?
We last saw LGS map test 21 days 12 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 8 October 2026, Rust Population saw it for the first time.
Where is LGS map test located?
No region is published by LGS map test. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 153.67.137.118:28415.
Getting in
How do I join LGS map test?
To connect directly, open Rust's console with F1 and type client.connect 153.67.137.118:28415; or press Launch Rust on this page and Steam opens Rust and joins for you.