Rust PopulationField survey · Rust servers
Observing 38,014 players 11,680 servers 2,926 with someone on 94 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 6,931habitat unknownfirst seen 20 Oct 2026

Rust Local Dev

Offline 153.92.111.151:28015 checked 5d ago

moddedoxide

Measurements

Players now
1/ 350
= 1 player
0% full
7-day average
1
peak 1
Rank
#6,931
top 31%
Last wipe
8d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 18:26 UTC8d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Rust Local Dev rank against other Rust servers?

The last seven days of player hours place Rust Local Dev at #6,931, within the top 31% of all ranked servers.

How busy is Rust Local Dev?

Rust Local Dev is offline at this count; we last saw it 5 days 14 hours ago. Seven days of counting give an average of 1 players and a peak of 1.

Tags

What do the server tags on Rust Local Dev mean?

These are the tags Rust Local Dev publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp350 (Max players): You can join up to 350 slots; ts6 (Group limit): The team limit is 6; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Rust Local Dev?

On Rust Population, Rust Local Dev is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe schedule

What does wipe day look like on Rust Local Dev?

Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 1 hours in.

What is the wipe schedule on Rust Local Dev?

The record holds too few of Rust Local Dev's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 8 days 18 hours ago the current world was made.

Map and rules

Which map does Rust Local Dev run?

A procedural map, generated by the game, is in use on Rust Local Dev.

What are the rules and settings on Rust Local Dev?

Nothing in Rust Local Dev's name says how gather works. The group limit is 6 players. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does Rust Local Dev run?

On Windows, Rust Local Dev runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.

Is Rust Local Dev online, and how reliable is it?

Offline at the moment, Rust Local Dev was last seen 5 days 14 hours ago. It was up 12% of the time over the last 7 full days, 20 out of 168 hours. The first sighting by Rust Population was on 20 October 2026.

Where is Rust Local Dev located?

No region is published by Rust Local Dev. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 153.92.111.151:28015.

How to join

How do I join Rust Local Dev?

Either enter client.connect 153.92.111.151:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp350
Max players You can join up to 350 slots.
ts6
Group limit The team limit is 6.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.