A Rust Staging Server - 4aca073f
Offline 154.12.178.111:49242 checked 7h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 11:26 UTC14d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does A Rust Staging Server - 4aca073f rank against other Rust servers?
Over the past week it ranks #4,545 for player hours, which puts A Rust Staging Server - 4aca073f in the top 20% of all ranked servers.
How busy is A Rust Staging Server - 4aca073f?
A Rust Staging Server - 4aca073f is offline at this count; we last saw it 7 hours ago. Seven days of counting give an average of 0 players and a peak of 1. Look at the last 48 hours and 08:00 UTC stands out: it averaged 1 players.
Lists and tags
What do the server tags on A Rust Staging Server - 4aca073f mean?
These are the tags A Rust Staging Server - 4aca073f publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): Carbon provides the plugin framework here. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include A Rust Staging Server - 4aca073f?
These Rust Population lists include A Rust Staging Server - 4aca073f: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on A Rust Staging Server - 4aca073f?
The busiest point of its recent wipes averaged 1 players. 1 hours after the latest wipe the crowd peaked.
What is the wipe schedule on A Rust Staging Server - 4aca073f?
Too few wipes are on record for A Rust Staging Server - 4aca073f to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 14 days 12 hours ago.
Map and rules
Which map does A Rust Staging Server - 4aca073f run?
A Rust Staging Server - 4aca073f uses a map the game generates, procedural, at size 5,000 with seed 59929. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on A Rust Staging Server - 4aca073f?
No gather rate appears in the name of A Rust Staging Server - 4aca073f. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does A Rust Staging Server - 4aca073f run?
Rust network protocol 2635 and build 168909 on Linux is what A Rust Staging Server - 4aca073f uses. The protocol must match for you to join, and Steam updates it for you.
Does A Rust Staging Server - 4aca073f run smoothly?
It ran at 111 server fps on average over the last 48 hours, and never went below 66. Up to 167,960 entities were present, counting buildings, deployables and everything else. Memory use peaked at 5,519 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is A Rust Staging Server - 4aca073f online, and how reliable is it?
We last saw A Rust Staging Server - 4aca073f 7 hours ago, and it is offline now. About 14 hours ago, it restarted, according to its uptime. Over the last 7 full days, 144 of 168 hours were online, or 86%. The first sighting by Rust Population was on 14 October 2026.
Where is A Rust Staging Server - 4aca073f located?
A region is not published by A Rust Staging Server - 4aca073f. The location a server claims is what Rust Population shows, not the place where the machine stands. 154.12.178.111:49242 is where it lives.
How to join
How do I join A Rust Staging Server - 4aca073f?
To connect directly, open Rust's console with F1 and type client.connect 154.12.178.111:49242; or press Launch Rust on this page and Steam opens Rust and joins for you.