Rust PopulationField survey · Rust servers
Observing 101,018 players 11,889 servers 3,946 with someone on 400 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 6,398habitat unknownfirst seen 27 Sep 2026

My Modded Rust Server

Offline 154.20.139.214:28015 checked 13h ago

moddedoxide

Measurements

Players now
0/ 2
0% full
7-day average
1
peak 1
Rank
#6,398
top 29%
Last wipe
16h ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeakWipe
00.250.50.75119:0000:0001:0002:0003:0004:00Wiped Thu 29 Oct, 00:53 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep1 Oct5 Oct21 Oct25 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.9 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 23 OctSat 17 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 00:53 UTC16h ago – – running 1
Fri 23 Oct, 19:50 UTC5d ago 1 – – 0
Sat 17 Oct, 03:39 UTC12d ago 1 – 6.7 days 1
Mon 28 Sep, 03:54 UTC31d ago 1 – 19 days 0
Sun 27 Sep, 17:54 UTC31d ago 1 – 0.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does My Modded Rust Server rank against other Rust servers?

Over the past week it ranks #6,398 for player hours, which puts My Modded Rust Server in the top 29% of all ranked servers.

How busy is My Modded Rust Server?

At this count My Modded Rust Server is offline, with its last sighting 13 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1. Look at the last 48 hours and 19:00 UTC stands out: it averaged 1 players.

Lists and tags

What do the server tags on My Modded Rust Server mean?

What the game's server browser reads from My Modded Rust Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include My Modded Rust Server?

My Modded Rust Server appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Wipe notes

What does wipe day look like on My Modded Rust Server?

The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on My Modded Rust Server?

Irregular times are when My Modded Rust Server wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 16 hours ago the current world was made.

Map and rules

Which map does My Modded Rust Server run?

A procedural map, generated by the game, is in use on My Modded Rust Server.

What are the rules and settings on My Modded Rust Server?

Nothing in My Modded Rust Server's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does My Modded Rust Server run?

On Windows, My Modded Rust Server runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Is My Modded Rust Server online, and how reliable is it?

We last saw My Modded Rust Server 13 hours ago, and it is offline now. Over the last 7 full days, 28 of 168 hours were online, or 17%. It was first seen by Rust Population on 27 September 2026.

Where is My Modded Rust Server located?

No region is published by My Modded Rust Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 154.20.139.214:28015.

Getting in

How do I join My Modded Rust Server?

Either enter client.connect 154.20.139.214:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players You can join up to 2 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.