Test Server (Stevious Main)
Offline 155.103.85.145:28030 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 13:58 UTC6d ago | 1 | – | running | 0 |
| Wed 14 Oct, 17:40 UTC13d ago | 1 | held half | 6.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Test Server (Stevious Main) rank against other Rust servers?
The last seven days of player hours place Test Server (Stevious Main) at #11,457, within the top 52% of all ranked servers.
How busy is Test Server (Stevious Main)?
We have no live count for Test Server (Stevious Main) right now. It was last seen 5 days 6 hours ago. Seven days of counting give an average of 0 players and a peak of 1.
Tags
What do the server tags on Test Server (Stevious Main) mean?
These are the tags Test Server (Stevious Main) publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Test Server (Stevious Main)?
Test Server (Stevious Main) appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What does wipe day look like on Test Server (Stevious Main)?
Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 8 hours in. In 100% of recent wipes, half the peak was held until the next wipe.
What is the wipe schedule on Test Server (Stevious Main)?
The record holds too few of Test Server (Stevious Main)'s wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 6 days 12 hours ago.
Map and rules
Which map does Test Server (Stevious Main) run?
Test Server (Stevious Main) uses a map the game generates, procedural, at size 3,950 with seed 329424333. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.
What are the rules and settings on Test Server (Stevious Main)?
The name tells you nothing about gather rates: Test Server (Stevious Main) states none. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Test Server (Stevious Main) run?
Rust network protocol 2635 and build 168909 on Linux is what Test Server (Stevious Main) uses. Steam updates your game automatically, but you need the same protocol to join.
Is Test Server (Stevious Main) online, and how reliable is it?
Currently offline, Test Server (Stevious Main) was last seen 5 days 6 hours ago. Over the last 7 full days, 31 of 168 hours were online, or 18%. It was first seen by Rust Population on 11 October 2026.
Where is Test Server (Stevious Main) located?
Nothing published by Test Server (Stevious Main) states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 155.103.85.145:28030 is where it lives.
How to join
How do I join Test Server (Stevious Main)?
Either enter client.connect 155.103.85.145:28030 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://stevious.io/.