Rust PopulationField survey · Rust servers
Observing 39,508 players 11,644 servers 2,969 with someone on 74 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 11,457habitat unknownfirst seen 11 Oct 2026

Test Server (Stevious Main)

Offline 155.103.85.145:28030 checked 5d ago

moddedcarbon

Measurements

Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#11,457
top 52%
Last wipe
6d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6.8 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 21 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 13:58 UTC6d ago 1 – running 0
Wed 14 Oct, 17:40 UTC13d ago 1 held half 6.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Test Server (Stevious Main) rank against other Rust servers?

The last seven days of player hours place Test Server (Stevious Main) at #11,457, within the top 52% of all ranked servers.

How busy is Test Server (Stevious Main)?

We have no live count for Test Server (Stevious Main) right now. It was last seen 5 days 6 hours ago. Seven days of counting give an average of 0 players and a peak of 1.

Tags

What do the server tags on Test Server (Stevious Main) mean?

These are the tags Test Server (Stevious Main) publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Test Server (Stevious Main)?

Test Server (Stevious Main) appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Wipe notes

What does wipe day look like on Test Server (Stevious Main)?

Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 8 hours in. In 100% of recent wipes, half the peak was held until the next wipe.

What is the wipe schedule on Test Server (Stevious Main)?

The record holds too few of Test Server (Stevious Main)'s wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 6 days 12 hours ago.

Map and rules

Which map does Test Server (Stevious Main) run?

Test Server (Stevious Main) uses a map the game generates, procedural, at size 3,950 with seed 329424333. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.

What are the rules and settings on Test Server (Stevious Main)?

The name tells you nothing about gather rates: Test Server (Stevious Main) states none. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Test Server (Stevious Main) run?

Rust network protocol 2635 and build 168909 on Linux is what Test Server (Stevious Main) uses. Steam updates your game automatically, but you need the same protocol to join.

Is Test Server (Stevious Main) online, and how reliable is it?

Currently offline, Test Server (Stevious Main) was last seen 5 days 6 hours ago. Over the last 7 full days, 31 of 168 hours were online, or 18%. It was first seen by Rust Population on 11 October 2026.

Where is Test Server (Stevious Main) located?

Nothing published by Test Server (Stevious Main) states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 155.103.85.145:28030 is where it lives.

How to join

How do I join Test Server (Stevious Main)?

Either enter client.connect 155.103.85.145:28030 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://stevious.io/.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.