A Rust Server
Online 155.103.86.38:28045 checked 13m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 42 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 19:47 UTC10d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does A Rust Server rank against other Rust servers?
The last seven days of player hours place A Rust Server at #8,333, within the top 38% of all ranked servers.
How busy is A Rust Server?
Of its 40 slots, A Rust Server is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 1. The busiest hour in the last 48 was 09:00 UTC, when an average of 1 players were on.
Tags
What do the server tags on A Rust Server mean?
What the game's server browser reads from A Rust Server is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp40 (Max players): You can join up to 40 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include A Rust Server?
On Rust Population, A Rust Server is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on A Rust Server?
The busiest point of its recent wipes averaged 1 players. Peak came 42 hours into the latest wipe.
What is the wipe schedule on A Rust Server?
Too few wipes are on record for A Rust Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 20 days 9 hours ago, that is how long the current world has stood.
Map and rules
Which map does A Rust Server run?
The map on A Rust Server is procedural, made by the game at size 3,500 from seed 1829923550. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on A Rust Server?
The name tells you nothing about gather rates: A Rust Server states none. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. By its own description it is vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. You play with Valve's anti-cheat off: VAC.
About the server
Which version of Rust does A Rust Server run?
On Linux, A Rust Server runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Does A Rust Server run smoothly?
In the last 48 hours, it averaged 123 server fps, with a low of 30. Entities peaked at 77,735, including buildings, deployables and everything else. The highest memory usage was 2,964 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is A Rust Server online, and how reliable is it?
Right now, A Rust Server is online. About 7 hours ago, it restarted, according to its uptime. It was up 86% of the time over the last 7 full days, 144 out of 168 hours. The first sighting by Rust Population was on 7 October 2026.
Where is A Rust Server located?
No region is published by A Rust Server. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 155.103.86.38:28045.
How to join
How do I join A Rust Server?
Either enter client.connect 155.103.86.38:28045 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.