superserver
Offline 155.4.74.101:28015 checked 6d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 18:25 UTC25d ago | 1 | – | running | 1 |
| Fri 2 Oct, 08:27 UTC25d ago | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does superserver rank against other Rust servers?
Over the past week it ranks #15,420 for player hours, which puts superserver in the top 69% of all ranked servers.
How busy is superserver?
superserver is offline at this count; we last saw it 6 days 6 hours ago. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on superserver mean?
The game's server browser reads the tags superserver publishes: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include superserver?
superserver appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on superserver?
Averaged over recent wipes, 1 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on superserver?
Its rhythm cannot be told yet: too few of superserver's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 25 days 8 hours ago.
Map and rules
Which map does superserver run?
superserver uses a map the game generates: procedural.
What are the rules and settings on superserver?
No gather rate appears in the name of superserver. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does superserver run?
The setup is Rust network protocol 2634 and build 166586 on Linux for superserver. Your game needs the same protocol to join; Steam takes care of updating it.
Is superserver online, and how reliable is it?
Currently offline, superserver was last seen 6 days 6 hours ago. Over the last 7 full days, 21 of 168 hours were online, or 12%. It was first seen by Rust Population on 2 October 2026.
Where is superserver located?
No region is published by superserver. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 155.4.74.101:28015.
How to join
How do I join superserver?
To connect directly, open Rust's console with F1 and type client.connect 155.4.74.101:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.