General Confusion Zombie PvE
Offline NA 156.236.84.14:28070 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 82% in NA, and #649 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 09:31 UTC28d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does General Confusion Zombie PvE rank against other Rust servers?
Seven-day player hours put General Confusion Zombie PvE at #16,408, or #1,629 in North America, inside the top 69% of all ranked servers. It places #649 among servers of the quad kind.
How busy is General Confusion Zombie PvE?
General Confusion Zombie PvE is offline at this count; we last saw it 27 days 20 hours ago.
Lists and tags
What do the server tags on General Confusion Zombie PvE mean?
What the game's server browser reads from General Confusion Zombie PvE is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): The server has 75 slots; ts4 (Group limit): You may team with up to 4 players; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game; NA (North America): In the server browser it appears under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include General Confusion Zombie PvE?
These Rust Population lists include General Confusion Zombie PvE: Modded Rust servers, counted, PvE servers, counted, Rust zombie and infected servers and North American Rust servers. Filter the server list by Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly and it will show up.
Wipe notes
What does wipe day look like on General Confusion Zombie PvE?
Averaged over recent wipes, 1 players were counted at the busiest point. 1 hours after the latest wipe the crowd peaked.
What is the wipe schedule on General Confusion Zombie PvE?
Once a month General Confusion Zombie PvE wipes, and that is with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 28 days 1 hours ago, that is how long the current world has stood. In its tags a monthly wipe schedule is published.
Settings
Which map does General Confusion Zombie PvE run?
General Confusion Zombie PvE uses a map the game generates, procedural, at size 4,500 with seed 1974321657. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on General Confusion Zombie PvE?
The name tells you nothing about gather rates: General Confusion Zombie PvE states none. A group can hold 4 players at most (quad). pve is what it runs, no player combat. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does General Confusion Zombie PvE run?
On Linux, General Confusion Zombie PvE runs Rust network protocol 2633 and build 165217. Your game needs the same protocol to join; Steam takes care of updating it.
Is General Confusion Zombie PvE online, and how reliable is it?
Currently offline, General Confusion Zombie PvE was last seen 27 days 20 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 13 September 2026.
Where is General Confusion Zombie PvE located?
With its NA tag, General Confusion Zombie PvE places itself in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 156.236.84.14:28070.
Getting in
How do I join General Confusion Zombie PvE?
To connect directly, open Rust's console with F1 and type client.connect 156.236.84.14:28070; or press Launch Rust on this page and Steam opens Rust and joins for you.