The Cryptid Hollars PVE/PVP (Warmode)
Offline NA 156.236.84.31:28035 checked 28d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does The Cryptid Hollars PVE/PVP (Warmode) rank against other Rust servers?
On player hours over the last seven days The Cryptid Hollars PVE/PVP (Warmode) is #16,839, #1,680 in North America, placing it in the top 70% of ranked servers.
How busy is The Cryptid Hollars PVE/PVP (Warmode)?
The Cryptid Hollars PVE/PVP (Warmode) is offline at this count; we last saw it 28 days 19 hours ago.
Tags
What do the server tags on The Cryptid Hollars PVE/PVP (Warmode) mean?
These are the tags The Cryptid Hollars PVE/PVP (Warmode) publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): 75 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded; NA (North America): The server browser lists it under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include The Cryptid Hollars PVE/PVP (Warmode)?
These Rust Population lists include The Cryptid Hollars PVE/PVP (Warmode): Modded Rust servers, counted, PvE servers, counted and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What is the wipe schedule on The Cryptid Hollars PVE/PVP (Warmode)?
The next wipe for The Cryptid Hollars PVE/PVP (Warmode) is estimated from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 55 days 1 hours ago. In its tags a monthly wipe schedule is published.
Map and rules
Which map does The Cryptid Hollars PVE/PVP (Warmode) run?
The map on The Cryptid Hollars PVE/PVP (Warmode) is procedural, made by the game at size 4,800 from seed 273911203. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on The Cryptid Hollars PVE/PVP (Warmode)?
No gather rate appears in the name of The Cryptid Hollars PVE/PVP (Warmode). No limit is set beyond the standard 8 players per group. pve is what it runs, no player combat. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does The Cryptid Hollars PVE/PVP (Warmode) run?
Rust network protocol 2633 and build 165217 on Linux is what The Cryptid Hollars PVE/PVP (Warmode) uses. The protocol must match for you to join, and Steam updates it for you.
Is The Cryptid Hollars PVE/PVP (Warmode) online, and how reliable is it?
We last saw The Cryptid Hollars PVE/PVP (Warmode) 28 days 19 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 13 September 2026, Rust Population saw it for the first time.
Where is The Cryptid Hollars PVE/PVP (Warmode) located?
By its NA tag, The Cryptid Hollars PVE/PVP (Warmode) says it is in North America. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 156.236.84.31:28035.
How to join
How do I join The Cryptid Hollars PVE/PVP (Warmode)?
Open the console with F1 in Rust and enter client.connect 156.236.84.31:28035. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/QWTsTGVkVU.