Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 41 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 16,408habitat unknownfirst seen 13 Sep 2026

Cocky US | 3x Weekly

Offline 156.236.84.46:28120 checked 27d ago

3x weekly wipes moddedoxide

Measurements

Players now
0/ 150
0% full
7-day average
0
peak –
Rank
#16,408
top 69%
Last wipe
38d ago
weekly schedule
Next wipe
3d 9h
Sun 1 Nov, 04:24 UTC
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 04:24 UTC, in 3d 9h. Its weekly schedule tag · low confidence

4
wipe-day peak
players, last three wipes

Coming wipes

3d 9h
Sun 1 Nov, 04:24 UTC
7d 23h
Thu 5 Nov, 19:00 UTC
FW
10d 9h
Sun 8 Nov, 04:24 UTC
17d 9h
Sun 15 Nov, 04:24 UTC
24d 9h
Sun 22 Nov, 04:24 UTC
31d 9h
Sun 29 Nov, 04:24 UTC
35d 23h
Thu 3 Dec, 19:00 UTC
FW
38d 9h
Sun 6 Dec, 04:24 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 20 Sep, 04:24 UTC38d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Cocky US | 3x Weekly rank against other Rust servers?

By player hours over the last seven days, Cocky US | 3x Weekly places at #16,408, within the top 69% of ranked servers.

How busy is Cocky US | 3x Weekly?

At this count Cocky US | 3x Weekly is offline, with its last sighting 27 days 4 hours ago.

Tags

What do the server tags on Cocky US | 3x Weekly mean?

The game's server browser reads the tags Cocky US | 3x Weekly publishes: gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): 150 slots are available; ts12 (Group limit): You may team with up to 12 players; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen every week; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Cocky US | 3x Weekly?

These Rust Population lists include Cocky US | 3x Weekly: 3x Rust servers, counted live, Modded Rust servers, counted and North American Rust servers. Filter the server list by Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 3x and it will show up.

Wipe schedule

What does wipe day look like on Cocky US | 3x Weekly?

Across its recent wipes the busiest crowds averaged 4 players. 1 hours after the latest wipe the crowd peaked.

What is the wipe schedule on Cocky US | 3x Weekly?

The prediction follows its tag, since too few of Cocky US | 3x Weekly's wipes are on record to confirm the schedule. Due on Sunday 1 November at 04:24 UTC is its next wipe. The world it runs now dates from 38 days 14 hours ago. Its tags carry a wipe schedule of one wipe a week.

Map and rules

Which map does Cocky US | 3x Weekly run?

A procedural map of size 1,400 from seed 1337, generated by the game, is in use on Cocky US | 3x Weekly. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Custom Map.

What are the rules and settings on Cocky US | 3x Weekly?

The name says it: gathering is multiplied 3x on Cocky US | 3x Weekly. The group limit is 12 players. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does Cocky US | 3x Weekly run?

Rust network protocol 2633 and build 165217 on Linux is what Cocky US | 3x Weekly uses. The protocol must match for you to join, and Steam updates it for you.

Is Cocky US | 3x Weekly online, and how reliable is it?

Currently offline, Cocky US | 3x Weekly was last seen 27 days 4 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 September 2026.

Where is Cocky US | 3x Weekly located?

Nothing in the tags says where Cocky US | 3x Weekly is, but its name points to North America. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 156.236.84.46:28120.

Getting in

How do I join Cocky US | 3x Weekly?

Either enter client.connect 156.236.84.46:28120 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,^w,gmrust,cs165217,ts12,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp150
Max players 150 slots are available.
ts12
Group limit You may team with up to 12 players.
v2633
Protocol Your game needs the same version, protocol 2633, to join.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes happen every week.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.