[US] Upsurge Main | 3x Vanilla | 10/27
Online NA · us1 194.46.57.40:28010 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 0.8% of all ranked servers, top 2% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 20:58 UTC, in 1d 7h. Every Tuesday at 20:57 and every Friday at 20:58 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 394, 4 hours in, with 33 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 20:57 UTC1d ago | – | – | running | 61 |
| Fri 23 Oct, 20:58 UTC5d ago | 394+33 queue | halved by day 2 | 4 days | 67 |
| Tue 20 Oct, 20:57 UTC8d ago | 441+39 queue | halved by day 1 | 3 days | 43 |
| Fri 16 Oct, 20:57 UTC12d ago | 362+51 queue | halved by day 2 | 4 days | 43 |
| Tue 13 Oct, 20:58 UTC15d ago | 442+37 queue | halved by day 1 | 3 days | 56 |
| Fri 9 Oct, 20:58 UTC19d ago | 446+39 queue | halved by day 2 | 4 days | 24 |
| Tue 6 Oct, 20:57 UTC22d ago | 464+11 queue | halved by day 1 | 3 days | 31 |
| Fri 2 Oct, 20:57 UTC26d ago | 345+8 queue | halved by day 2 | 4 days | 25 |
| Tue 29 Sep, 20:59 UTC29d ago | 483+58 queue | halved by day 1 | 3 days | 82 |
| Fri 25 Sep, 20:59 UTC33d ago | 401+11 queue | halved by day 2 | 4 days | 41 |
| Tue 22 Sep, 20:59 UTC36d ago | 475+45 queue | halved by day 1 | 3 days | 53 |
| Fri 18 Sep, 20:58 UTC40d ago | 474+48 queue | halved by day 1 | 4 days | 2 |
| Tue 15 Sep, 20:59 UTC43d ago | 495+112 queue | halved by day 1 | 3 days | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [US] Upsurge Main | 3x Vanilla | 10/27 rank against other Rust servers?
Seven-day player hours put [US] Upsurge Main | 3x Vanilla | 10/27 at #188, or #40 in North America, inside the top 0.8% of all ranked servers.
How busy is [US] Upsurge Main | 3x Vanilla | 10/27?
The count reads 17 players on [US] Upsurge Main | 3x Vanilla | 10/27, which has 100 slots. We counted an average of 96 players in the past week, with 426 at the busiest. In the last 48 hours the peak hour came at 00:00 UTC, averaging 407 players.
Tags
What do the server tags on [US] Upsurge Main | 3x Vanilla | 10/27 mean?
The game's server browser reads the tags [US] Upsurge Main | 3x Vanilla | 10/27 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; ts12 (Group limit): The team limit is 12; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $rus1 (Region code): Region code: us1; ^w (Weekly): A weekly wipe takes place; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server; NA (North America): In the server browser it appears under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Who runs [US] Upsurge Main | 3x Vanilla | 10/27?
The same operator most likely runs these: [US] Upsurge Main | 3x Vanilla | 10/27 and 1 other server we track, which both publish a upsurgerust.com hostname.
Which Rust Population lists and filters include [US] Upsurge Main | 3x Vanilla | 10/27?
[US] Upsurge Main | 3x Vanilla | 10/27 appears among the Rust Population lists that follow: 3x Rust servers, counted live, Modded Rust servers, counted and North American Rust servers. Filter the server list by Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 3x; Players now: At least 10; Average players: 50+ on average and it will show up.
Wipe schedule
What does wipe day look like on [US] Upsurge Main | 3x Vanilla | 10/27?
Averaged over recent wipes, 399 players were counted at the busiest point. Peaking 4 hours into the latest wipe, the crowd had 33 more waiting in the queue. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 2 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on [US] Upsurge Main | 3x Vanilla | 10/27?
[US] Upsurge Main | 3x Vanilla | 10/27 follows a wipe rhythm of every Tuesday at 20:57 and every Friday at 20:58 UTC. A wipe is due on Friday 30 October at 20:58 UTC, the next one. 40 hours ago the current world was made. Its tags carry a wipe schedule of one wipe a week.
Map and rules
Which map does [US] Upsurge Main | 3x Vanilla | 10/27 run?
[US] Upsurge Main | 3x Vanilla | 10/27 uses a map the game generates, procedural, at size 3,950 with seed 253663126. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.
What are the rules and settings on [US] Upsurge Main | 3x Vanilla | 10/27?
You gather at 3x on [US] Upsurge Main | 3x Vanilla | 10/27, to judge by the name. Up to 12 players can team together. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. Vanilla is the label it uses: facepunch's game, unaltered: no kits, no rate changes, no extra rules. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does [US] Upsurge Main | 3x Vanilla | 10/27 run?
The setup is Rust network protocol 2635 and build 168909 on Linux for [US] Upsurge Main | 3x Vanilla | 10/27. Steam updates your game automatically, but you need the same protocol to join.
Does [US] Upsurge Main | 3x Vanilla | 10/27 run smoothly?
It ran at 30 server fps on average over the last 48 hours, and never went below 30. Up to 296,527 entities were present, counting buildings, deployables and everything else. The highest memory usage was 7,171 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is [US] Upsurge Main | 3x Vanilla | 10/27 online, and how reliable is it?
Right now, [US] Upsurge Main | 3x Vanilla | 10/27 is online. Judging by the uptime it reports, the last restart was about 1 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 13 September 2026.
Where is [US] Upsurge Main | 3x Vanilla | 10/27 located?
[US] Upsurge Main | 3x Vanilla | 10/27 lists North America and the NA tag for it, with us1 as its region code. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 194.46.57.40:28010.
How to join
How do I join [US] Upsurge Main | 3x Vanilla | 10/27?
Open the console with F1 in Rust and enter client.connect 194.46.57.40:28010. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://upsurgerust.com/store.