Rust PopulationField survey · Rust servers
Observing 74,645 players 11,830 servers 3,703 with someone on 224 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 188us1first seen 13 Sep 2026

[US] Upsurge Main | 3x Vanilla | 10/27

Online NA · us1 194.46.57.40:28010 checked 8m ago

3x weekly wipes vanillamoddedcarbon

Measurements

Players now
17/ 100
= 1 player
17% full
7-day average
96
peak 426
Rank
#188
top 0.8% · #40 in NA
Last wipe
1d ago
weekly schedule
Next wipe
1d 7h
Fri 30 Oct, 20:58 UTC
Obs. 1 · sightings

Players

AveragePeakWipe
020040060080014:0023:0008:0017:0003:0012:00Wiped Tue 27 Oct, 20:57 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

Server fpsWipe
01020304014:0023:0008:0017:0003:0012:00Wiped Tue 27 Oct, 20:57 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
110020030040020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 0.8% of all ranked servers, top 2% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 20:58 UTC, in 1d 7h. Every Tuesday at 20:57 and every Friday at 20:58 UTC · high confidence

3.5 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
399
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

Coming wipes

1d 7h
Fri 30 Oct, 20:58 UTC
5d 7h
Tue 3 Nov, 20:57 UTC
7d 5h
Thu 5 Nov, 19:00 UTC
FW
8d 7h
Fri 6 Nov, 20:58 UTC
12d 7h
Tue 10 Nov, 20:57 UTC
15d 7h
Fri 13 Nov, 20:58 UTC
19d 7h
Tue 17 Nov, 20:57 UTC
22d 7h
Fri 20 Nov, 20:58 UTC

The first 48 hours of its last wipes

Fri 23 OctTue 20 OctFri 16 Oct
0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 394, 4 hours in, with 33 in the queue.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 20:57 UTC1d ago – – running 61
Fri 23 Oct, 20:58 UTC5d ago 394+33 queue halved by day 2 4 days 67
Tue 20 Oct, 20:57 UTC8d ago 441+39 queue halved by day 1 3 days 43
Fri 16 Oct, 20:57 UTC12d ago 362+51 queue halved by day 2 4 days 43
Tue 13 Oct, 20:58 UTC15d ago 442+37 queue halved by day 1 3 days 56
Fri 9 Oct, 20:58 UTC19d ago 446+39 queue halved by day 2 4 days 24
Tue 6 Oct, 20:57 UTC22d ago 464+11 queue halved by day 1 3 days 31
Fri 2 Oct, 20:57 UTC26d ago 345+8 queue halved by day 2 4 days 25
Tue 29 Sep, 20:59 UTC29d ago 483+58 queue halved by day 1 3 days 82
Fri 25 Sep, 20:59 UTC33d ago 401+11 queue halved by day 2 4 days 41

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [US] Upsurge Main | 3x Vanilla | 10/27 rank against other Rust servers?

Seven-day player hours put [US] Upsurge Main | 3x Vanilla | 10/27 at #188, or #40 in North America, inside the top 0.8% of all ranked servers.

How busy is [US] Upsurge Main | 3x Vanilla | 10/27?

The count reads 17 players on [US] Upsurge Main | 3x Vanilla | 10/27, which has 100 slots. We counted an average of 96 players in the past week, with 426 at the busiest. In the last 48 hours the peak hour came at 00:00 UTC, averaging 407 players.

Tags

What do the server tags on [US] Upsurge Main | 3x Vanilla | 10/27 mean?

The game's server browser reads the tags [US] Upsurge Main | 3x Vanilla | 10/27 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; ts12 (Group limit): The team limit is 12; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $rus1 (Region code): Region code: us1; ^w (Weekly): A weekly wipe takes place; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server; NA (North America): In the server browser it appears under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Who runs [US] Upsurge Main | 3x Vanilla | 10/27?

The same operator most likely runs these: [US] Upsurge Main | 3x Vanilla | 10/27 and 1 other server we track, which both publish a upsurgerust.com hostname.

Which Rust Population lists and filters include [US] Upsurge Main | 3x Vanilla | 10/27?

[US] Upsurge Main | 3x Vanilla | 10/27 appears among the Rust Population lists that follow: 3x Rust servers, counted live, Modded Rust servers, counted and North American Rust servers. Filter the server list by Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 3x; Players now: At least 10; Average players: 50+ on average and it will show up.

Wipe schedule

What does wipe day look like on [US] Upsurge Main | 3x Vanilla | 10/27?

Averaged over recent wipes, 399 players were counted at the busiest point. Peaking 4 hours into the latest wipe, the crowd had 33 more waiting in the queue. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 2 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on [US] Upsurge Main | 3x Vanilla | 10/27?

[US] Upsurge Main | 3x Vanilla | 10/27 follows a wipe rhythm of every Tuesday at 20:57 and every Friday at 20:58 UTC. A wipe is due on Friday 30 October at 20:58 UTC, the next one. 40 hours ago the current world was made. Its tags carry a wipe schedule of one wipe a week.

Map and rules

Which map does [US] Upsurge Main | 3x Vanilla | 10/27 run?

[US] Upsurge Main | 3x Vanilla | 10/27 uses a map the game generates, procedural, at size 3,950 with seed 253663126. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.

What are the rules and settings on [US] Upsurge Main | 3x Vanilla | 10/27?

You gather at 3x on [US] Upsurge Main | 3x Vanilla | 10/27, to judge by the name. Up to 12 players can team together. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. Vanilla is the label it uses: facepunch's game, unaltered: no kits, no rate changes, no extra rules. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does [US] Upsurge Main | 3x Vanilla | 10/27 run?

The setup is Rust network protocol 2635 and build 168909 on Linux for [US] Upsurge Main | 3x Vanilla | 10/27. Steam updates your game automatically, but you need the same protocol to join.

Does [US] Upsurge Main | 3x Vanilla | 10/27 run smoothly?

It ran at 30 server fps on average over the last 48 hours, and never went below 30. Up to 296,527 entities were present, counting buildings, deployables and everything else. The highest memory usage was 7,171 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is [US] Upsurge Main | 3x Vanilla | 10/27 online, and how reliable is it?

Right now, [US] Upsurge Main | 3x Vanilla | 10/27 is online. Judging by the uptime it reports, the last restart was about 1 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 13 September 2026.

Where is [US] Upsurge Main | 3x Vanilla | 10/27 located?

[US] Upsurge Main | 3x Vanilla | 10/27 lists North America and the NA tag for it, with us1 as its region code. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 194.46.57.40:28010.

How to join

How do I join [US] Upsurge Main | 3x Vanilla | 10/27?

Open the console with F1 in Rust and enter client.connect 194.46.57.40:28010. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://upsurgerust.com/store.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$rus1,v2635,^z,^y,^w,^v,NA,gmrust,cs168909,ts12

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players You can join up to 100 slots.
ts12
Group limit The team limit is 12.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$rus1
Region code Region code: us1.

Wipe schedule

^w
Weekly A weekly wipe takes place.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon The plugin framework Carbon runs on this server.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.