USP PVE US SYCA
Offline NA 156.236.84.62:28030 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does USP PVE US SYCA rank against other Rust servers?
Seven-day player hours put USP PVE US SYCA at #16,408, or #1,629 in North America, inside the top 69% of all ranked servers.
How busy is USP PVE US SYCA?
At this count USP PVE US SYCA is offline, with its last sighting 27 days 11 hours ago.
Tags
What do the server tags on USP PVE US SYCA mean?
These are the tags USP PVE US SYCA publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): In the server browser it appears under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include USP PVE US SYCA?
On Rust Population, USP PVE US SYCA is filed under these lists: Modded Rust servers, counted and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What is the wipe schedule on USP PVE US SYCA?
The next wipe for USP PVE US SYCA is estimated from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 55 days ago. In its tags a monthly wipe schedule is published.
Map and rules
Which map does USP PVE US SYCA run?
A procedural map of size 5,800 from seed 1181360255, generated by the game, is in use on USP PVE US SYCA. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on USP PVE US SYCA?
No gather rate appears in the name of USP PVE US SYCA. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does USP PVE US SYCA run?
The setup is Rust network protocol 2633 and build 165217 on Linux for USP PVE US SYCA. Your game needs the same protocol to join; Steam takes care of updating it.
Is USP PVE US SYCA online, and how reliable is it?
Currently offline, USP PVE US SYCA was last seen 27 days 11 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is USP PVE US SYCA located?
With its NA tag, USP PVE US SYCA places itself in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 156.236.84.62:28030.
Getting in
How do I join USP PVE US SYCA?
Open the console with F1 in Rust and enter client.connect 156.236.84.62:28030. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.