RustServer
Offline 157.147.120.175:28015 checked 35d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RustServer rank against other Rust servers?
By player hours over the last seven days, RustServer places at #15,496, within the top 67% of ranked servers.
How busy is RustServer?
We have no live count for RustServer right now. It was last seen 35 days 15 hours ago.
Tags
What do the server tags on RustServer mean?
These are the tags RustServer publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs162929 (Build): This server runs game build 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RustServer?
On Rust Population, RustServer is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on RustServer?
The record holds too few of RustServer's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 53 days 13 hours ago, that is how long the current world has stood.
Settings
Which map does RustServer run?
RustServer uses a map the game generates: procedural.
What are the rules and settings on RustServer?
Nothing in RustServer's name says how gather works. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does RustServer run?
Rust network protocol 2633 and build 162929 on Windows is what RustServer uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is RustServer online, and how reliable is it?
Offline at the moment, RustServer was last seen 35 days 15 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is RustServer located?
Nothing published by RustServer states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 157.147.120.175:28015.
How to join
How do I join RustServer?
Open the console with F1 in Rust and enter client.connect 157.147.120.175:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.