Rustline
Offline 157.180.126.142:28015 checked 37d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Rustline rank against other Rust servers?
Over the past week it ranks #15,447 for player hours, which puts Rustline in the top 67% of all ranked servers.
How busy is Rustline?
Rustline is offline at this count; we last saw it 37 days 19 hours ago.
Tags
What do the server tags on Rustline mean?
What the game's server browser reads from Rustline is this set of tags: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Rustline?
Rustline appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Rustline?
Its rhythm cannot be told yet: too few of Rustline's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 47 days 12 hours ago the current world was made.
Settings
Which map does Rustline run?
Rustline uses a map the game generates: procedural.
What are the rules and settings on Rustline?
No gather rate appears in the name of Rustline. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Rustline run?
Rust network protocol 2633 and build 163794 on Linux is what Rustline uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Rustline online, and how reliable is it?
We last saw Rustline 37 days 19 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 September 2026.
Where is Rustline located?
No region is published by Rustline. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 157.180.126.142:28015.
How to join
How do I join Rustline?
Either enter client.connect 157.180.126.142:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.