RustApexUA
Offline 157.85.85.122:21800 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 01:01 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RustApexUA rank against other Rust servers?
The last seven days of player hours place RustApexUA at #15,339, within the top 69% of all ranked servers.
How busy is RustApexUA?
We have no live count for RustApexUA right now. It was last seen 41 hours ago. A seven-day average of 0 players was counted here.
Tags
What do the server tags on RustApexUA mean?
These are the tags RustApexUA publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp125 (Max players): The server has 125 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include RustApexUA?
RustApexUA appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe schedule
What is the wipe schedule on RustApexUA?
Its rhythm cannot be told yet: too few of RustApexUA's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 45 hours ago.
Settings
Which map does RustApexUA run?
RustApexUA uses a map the game generates, procedural, at size 4,250 with seed 1929959448. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on RustApexUA?
The name tells you nothing about gather rates: RustApexUA states none. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does RustApexUA run?
Rust network protocol 2635 and build 168909 on Linux is what RustApexUA uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does RustApexUA run smoothly?
It ran at 140 server fps on average over the last 48 hours, and never went below 117. Up to 101,012 entities were present, counting buildings, deployables and everything else. Memory use peaked at 3,866 MB. What players experience as lag comes from low fps and a rising entity count.
Is RustApexUA online, and how reliable is it?
We last saw RustApexUA 41 hours ago, and it is offline now. About 1 hours ago, it restarted, according to its uptime. On 27 October 2026, Rust Population saw it for the first time.
Where is RustApexUA located?
Nothing published by RustApexUA states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 157.85.85.122:21800 is where it lives.
Getting in
How do I join RustApexUA?
Open the console with F1 in Rust and enter client.connect 157.85.85.122:21800. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.