RustApex
Offline 157.85.85.122:23127 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 18:10 UTC3d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RustApex rank against other Rust servers?
The last seven days of player hours place RustApex at #10,786, within the top 48% of all ranked servers.
How busy is RustApex?
RustApex is offline at this count; we last saw it 2 days 21 hours ago. We counted an average of 0 players in the past week, with 1 at the busiest.
Tags
What do the server tags on RustApex mean?
What the game's server browser reads from RustApex is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp125 (Max players): The server has 125 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RustApex?
These Rust Population lists include RustApex: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it will show up.
Wipe notes
What does wipe day look like on RustApex?
Across its recent wipes the busiest crowds averaged 1 players. 2 hours after the latest wipe the crowd peaked.
What is the wipe schedule on RustApex?
The record holds too few of RustApex's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 3 days ago.
Map and rules
Which map does RustApex run?
A procedural map of size 4,250 from seed 2034431724, generated by the game, is in use on RustApex. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on RustApex?
Nothing in RustApex's name says how gather works. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does RustApex run?
On Linux, RustApex runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Is RustApex online, and how reliable is it?
Currently offline, RustApex was last seen 2 days 21 hours ago. Over the last 2 full days, 1 of 48 hours were online, or 2%. It was first seen by Rust Population on 26 October 2026.
Where is RustApex located?
No region is published by RustApex. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 157.85.85.122:23127.
Getting in
How do I join RustApex?
To connect directly, open Rust's console with F1 and type client.connect 157.85.85.122:23127; or press Launch Rust on this page and Steam opens Rust and joins for you.