kornsnok82`s server
Online 157.85.85.232:25861 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 17:02 UTC16d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does kornsnok82`s server rank against other Rust servers?
By player hours over the last seven days, kornsnok82`s server places at #4,463, within the top 20% of ranked servers.
How busy is kornsnok82`s server?
kornsnok82`s server holds 0 players at the moment, out of 40 slots. We counted an average of 0 players in the past week, with 3 at the busiest. Look at the last 48 hours and 19:00 UTC stands out: it averaged 1 players.
Lists and tags
What do the server tags on kornsnok82`s server mean?
These are the tags kornsnok82`s server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): You can join up to 40 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include kornsnok82`s server?
On Rust Population, kornsnok82`s server is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on kornsnok82`s server?
Averaged over recent wipes, 1 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on kornsnok82`s server?
Its rhythm cannot be told yet: too few of kornsnok82`s server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 16 days 3 hours ago.
Settings
Which map does kornsnok82`s server run?
A procedural map of size 3,000 from seed 618226138, generated by the game, is in use on kornsnok82`s server. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on kornsnok82`s server?
Nothing in kornsnok82`s server's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does kornsnok82`s server run?
Rust network protocol 2635 and build 168909 on Linux is what kornsnok82`s server uses. The protocol must match for you to join, and Steam updates it for you.
Does kornsnok82`s server run smoothly?
The last 48 hours saw an average of 190 server fps, with 148 as the lowest. The entity count reached 46,960: buildings, deployables and all other objects. Memory use peaked at 4,034 MB. Players feel lag when fps is low and the entity count climbs.
Is kornsnok82`s server online, and how reliable is it?
You will find kornsnok82`s server online now. Judging by the uptime it reports, the last restart was about 3 days 1 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 October 2026.
Where is kornsnok82`s server located?
A region is not published by kornsnok82`s server. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 157.85.85.232:25861.
Getting in
How do I join kornsnok82`s server?
Open the console with F1 in Rust and enter client.connect 157.85.85.232:25861. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.