Rust PopulationField survey · Rust servers
Observing 72,530 players 11,732 servers 3,645 with someone on 124 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,800habitat unknownfirst seen 25 Sep 2026

[TR] Osmanlı Survival

Offline 157.85.85.39:29142 checked 18d ago

moddedoxide

Measurements

Players now
0/ 30
0% full
7-day average
0
peak –
Rank
#15,800
top 72%
Last wipe
25d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep29 Sep4 Oct8 Oct13 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

7.7 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sat 3 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 10:48 UTC25d ago 1 – running 0
Fri 25 Sep, 18:53 UTC32d ago 1 halved by day 1 7.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [TR] Osmanlı Survival rank against other Rust servers?

By player hours over the last seven days, [TR] Osmanlı Survival places at #15,800, within the top 72% of ranked servers.

How busy is [TR] Osmanlı Survival?

At this count [TR] Osmanlı Survival is offline, with its last sighting 18 days 8 hours ago.

Tags

What do the server tags on [TR] Osmanlı Survival mean?

The game's server browser reads the tags [TR] Osmanlı Survival publishes: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): The server has 30 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include [TR] Osmanlı Survival?

On Rust Population, [TR] Osmanlı Survival is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on [TR] Osmanlı Survival?

The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in. In 0% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 1 when it did not hold.

What is the wipe schedule on [TR] Osmanlı Survival?

The record holds too few of [TR] Osmanlı Survival's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 25 days 2 hours ago.

Settings

Which map does [TR] Osmanlı Survival run?

[TR] Osmanlı Survival uses a map the game generates, procedural, at size 4,250 with seed 1962257299. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on [TR] Osmanlı Survival?

Nothing in [TR] Osmanlı Survival's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does [TR] Osmanlı Survival run?

On Linux, [TR] Osmanlı Survival runs Rust network protocol 2634 and build 166652. Your game needs the same protocol to join; Steam takes care of updating it.

Is [TR] Osmanlı Survival online, and how reliable is it?

Currently offline, [TR] Osmanlı Survival was last seen 18 days 8 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 25 September 2026.

Where is [TR] Osmanlı Survival located?

A region is not published by [TR] Osmanlı Survival. Rust Population does not look up where the machine stands; it shows where the server says it is. 157.85.85.39:29142 is where it lives.

How to join

How do I join [TR] Osmanlı Survival?

To connect directly, open Rust's console with F1 and type client.connect 157.85.85.39:29142; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp30
Max players The server has 30 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.