A Shockbyte Rust Server
Online 157.85.85.48:22292 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 19:40 UTC6d ago | 0 | – | running | 0 |
| Fri 2 Oct, 08:02 UTC25d ago | 2 | halved by day 9 | 19.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does A Shockbyte Rust Server rank against other Rust servers?
By player hours over the last seven days, A Shockbyte Rust Server places at #8,376, within the top 38% of ranked servers.
How busy is A Shockbyte Rust Server?
A Shockbyte Rust Server holds 0 players at the moment, out of 75 slots. Averaged over seven days, it drew 0 players and reached a peak of 3.
Tags
What do the server tags on A Shockbyte Rust Server mean?
These are the tags A Shockbyte Rust Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): The server has 75 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include A Shockbyte Rust Server?
A Shockbyte Rust Server appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What does wipe day look like on A Shockbyte Rust Server?
Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 9 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on A Shockbyte Rust Server?
The record holds too few of A Shockbyte Rust Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 6 days 3 hours ago, that is how long the current world has stood.
Settings
Which map does A Shockbyte Rust Server run?
A procedural map of size 3,500 from seed 1328391659, generated by the game, is in use on A Shockbyte Rust Server. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on A Shockbyte Rust Server?
The name tells you nothing about gather rates: A Shockbyte Rust Server states none. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does A Shockbyte Rust Server run?
Rust network protocol 2635 and build 167781 on Linux is what A Shockbyte Rust Server uses. Steam updates your game automatically, but you need the same protocol to join.
Does A Shockbyte Rust Server run smoothly?
The last 48 hours saw an average of 115 server fps, with 88 as the lowest. Up to 68,986 entities were present, counting buildings, deployables and everything else. The highest memory usage was 5,519 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is A Shockbyte Rust Server online, and how reliable is it?
Right now, A Shockbyte Rust Server is online. The uptime it reports suggests a restart roughly 3 days 3 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. It was first seen by Rust Population on 27 September 2026.
Where is A Shockbyte Rust Server located?
A region is not published by A Shockbyte Rust Server. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 157.85.85.48:22292.
Getting in
How do I join A Shockbyte Rust Server?
To connect directly, open Rust's console with F1 and type client.connect 157.85.85.48:22292; or press Launch Rust on this page and Steam opens Rust and joins for you.