STWORSOOOOON I SOBSOOON
Online 157.85.85.58:21518 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 19:07 UTC3d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does STWORSOOOOON I SOBSOOON rank against other Rust servers?
Over the past week it ranks #4,811 for player hours, which puts STWORSOOOOON I SOBSOOON in the top 22% of all ranked servers.
How busy is STWORSOOOOON I SOBSOOON?
STWORSOOOOON I SOBSOOON holds 0 players at the moment, out of 10 slots. We counted an average of 1 players in the past week, with 4 at the busiest. Look at the last 48 hours and 17:00 UTC stands out: it averaged 4 players.
Tags
What do the server tags on STWORSOOOOON I SOBSOOON mean?
The game's server browser reads the tags STWORSOOOOON I SOBSOOON publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include STWORSOOOOON I SOBSOOON?
STWORSOOOOON I SOBSOOON appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it will show up.
Wipe notes
What does wipe day look like on STWORSOOOOON I SOBSOOON?
Across its recent wipes the busiest crowds averaged 3 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on STWORSOOOOON I SOBSOOON?
Its rhythm cannot be told yet: too few of STWORSOOOOON I SOBSOOON's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 3 days 9 hours ago, that is how long the current world has stood.
Map and rules
Which map does STWORSOOOOON I SOBSOOON run?
STWORSOOOOON I SOBSOOON uses a map the game generates, procedural, at size 3,500 with seed 420830277. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on STWORSOOOOON I SOBSOOON?
The name tells you nothing about gather rates: STWORSOOOOON I SOBSOOON states none. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does STWORSOOOOON I SOBSOOON run?
Rust network protocol 2635 and build 168909 on Linux is what STWORSOOOOON I SOBSOOON uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does STWORSOOOOON I SOBSOOON run smoothly?
It ran at 125 server fps on average over the last 48 hours, and never went below 4. The entity count reached 75,355: buildings, deployables and all other objects. Memory use peaked at 4,277 MB. What players experience as lag comes from low fps and a rising entity count.
Is STWORSOOOOON I SOBSOOON online, and how reliable is it?
Right now, STWORSOOOOON I SOBSOOON is online. About 14 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 3 full days, 71 out of 72 hours. The first sighting by Rust Population was on 25 October 2026.
Where is STWORSOOOOON I SOBSOOON located?
No region is published by STWORSOOOOON I SOBSOOON. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 157.85.85.58:21518.
Getting in
How do I join STWORSOOOOON I SOBSOOON?
Either enter client.connect 157.85.85.58:21518 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.