Rust PopulationField survey · Rust servers
Observing 33,161 players 11,582 servers 2,855 with someone on 65 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 12,959habitat unknownfirst seen 25 Sep 2026

[EU1] -=European Army’s=- BetterLoot | Trios

Offline 157.85.85.60:20194 checked 1d ago

quad moddedoxidesoftcore

Measurements

Players now
0/ 40
0% full
7-day average
0
peak 1
Rank
#12,959
top 58%
Last wipe
25d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0123406:0011:0015:0020:0000:0005:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020006:0011:0015:0020:0000:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct8 Oct15 Oct21 Oct28 Oct

Top 58% of all ranked servers, and #567 of the quad servers (top 69%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.3 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctSat 26 SepFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 37 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 12:32 UTC25d ago 2 – running 0
Sat 26 Sep, 06:18 UTC31d ago 2 held half 6.3 days 0
Fri 25 Sep, 20:53 UTC32d ago 2 – 0.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [EU1] -=European Army’s=- BetterLoot | Trios rank against other Rust servers?

By player hours over the last seven days, [EU1] -=European Army’s=- BetterLoot | Trios places at #12,959, within the top 58% of ranked servers. It places #567 among servers of the quad kind.

How busy is [EU1] -=European Army’s=- BetterLoot | Trios?

We have no live count for [EU1] -=European Army’s=- BetterLoot | Trios right now. It was last seen 24 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 1.

Tags

What do the server tags on [EU1] -=European Army’s=- BetterLoot | Trios mean?

These are the tags [EU1] -=European Army’s=- BetterLoot | Trios publishes, as read by the game's server browser: gmsoftcore (Game mode): An easier ruleset, softcore; mp40 (Max players): The server has 40 slots; ts4 (Group limit): The team limit is 4; v2635 (Protocol): To join, your game must match protocol 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include [EU1] -=European Army’s=- BetterLoot | Trios?

[EU1] -=European Army’s=- BetterLoot | Trios appears among the Rust Population lists that follow: Rust servers in Europe and Modded Rust servers, counted. Filter the server list by Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad and it will show up.

Wipe notes

What does wipe day look like on [EU1] -=European Army’s=- BetterLoot | Trios?

Across its recent wipes the busiest crowds averaged 2 players. 37 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on [EU1] -=European Army’s=- BetterLoot | Trios?

Irregular times are when [EU1] -=European Army’s=- BetterLoot | Trios wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 25 days 16 hours ago the current world was made.

Map and rules

Which map does [EU1] -=European Army’s=- BetterLoot | Trios run?

[EU1] -=European Army’s=- BetterLoot | Trios uses a map the game generates, procedural, at size 3,500 with seed 420420420. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on [EU1] -=European Army’s=- BetterLoot | Trios?

The name tells you nothing about gather rates: [EU1] -=European Army’s=- BetterLoot | Trios states none. The cap on groups is 4 players (quad). This server runs softcore, Facepunch's lighter mode, where some loot is kept. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does [EU1] -=European Army’s=- BetterLoot | Trios run?

The setup is Rust network protocol 2635 and build 167781 on Linux for [EU1] -=European Army’s=- BetterLoot | Trios. Steam updates your game automatically, but you need the same protocol to join.

Does [EU1] -=European Army’s=- BetterLoot | Trios run smoothly?

It ran at 121 server fps on average over the last 48 hours, and never went below 89. The entity count reached 76,287: buildings, deployables and all other objects. The highest memory usage was 3,799 MB. What players experience as lag comes from low fps and a rising entity count.

Is [EU1] -=European Army’s=- BetterLoot | Trios online, and how reliable is it?

Currently offline, [EU1] -=European Army’s=- BetterLoot | Trios was last seen 24 hours ago. About 14 hours ago, it restarted, according to its uptime. It was up 89% of the time over the last 7 full days, 150 out of 168 hours. It was first seen by Rust Population on 25 September 2026.

Where is [EU1] -=European Army’s=- BetterLoot | Trios located?

The name of [EU1] -=European Army’s=- BetterLoot | Trios points to Europe, though it publishes no region tag. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 157.85.85.60:20194.

How to join

How do I join [EU1] -=European Army’s=- BetterLoot | Trios?

To connect directly, open Rust's console with F1 and type client.connect 157.85.85.60:20194; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmsoftcore,cs167781,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset, softcore.
mp40
Max players The server has 40 slots.
ts4
Group limit The team limit is 4.
v2635
Protocol To join, your game must match protocol 2635.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.