Rust PopulationField survey · Rust servers
Observing 53,611 players 11,695 servers 3,212 with someone on 134 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 5,442habitat unknownfirst seen 2 Oct 2026

DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY

Online 157.85.86.162:28618 checked 11m ago

quad moddedoxidesoftcore

Measurements

Players now
0/ 10
0% full
7-day average
0
peak 2
Rank
#5,442
top 24%
Last wipe
25d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75111:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 24% of all ranked servers, and #336 of the quad servers (top 41%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 13:58 UTC25d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY rank against other Rust servers?

The last seven days of player hours place DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY at #5,442, within the top 24% of all ranked servers. It places #336 among servers of the quad kind.

How busy is DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY?

The count reads 0 players on DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY, which has 10 slots. Averaged over seven days, it drew 0 players and reached a peak of 2. Look at the last 48 hours and 22:00 UTC stands out: it averaged 1 players.

Tags

What do the server tags on DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY mean?

These are the tags DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY publishes, as read by the game's server browser: gmsoftcore (Game mode): The ruleset is softcore, which is easier; mp10 (Max players): You can join up to 10 slots; ts4 (Group limit): The team limit is 4; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY?

These Rust Population lists include DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY: Modded Rust servers, counted and Build and creative servers. Filter the server list by Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad and it will show up.

Wipe notes

What does wipe day look like on DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY?

Averaged over recent wipes, 2 players were counted at the busiest point. The crowd on the latest wipe peaked 2 hours in.

What is the wipe schedule on DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY?

The record holds too few of DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 25 days 20 hours ago.

Settings

Which map does DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY run?

DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY uses a map the game generates, procedural, at size 3,000 with seed 50000. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY?

Nothing in DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY's name says how gather works. The cap on groups is 4 players (quad). This server runs softcore, Facepunch's lighter mode, where some loot is kept. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY run?

The setup is Rust network protocol 2635 and build 168909 on Linux for DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY. Your game needs the same protocol to join; Steam takes care of updating it.

Does DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY run smoothly?

It ran at 204 server fps on average over the last 48 hours, and never went below 151. Entities peaked at 50,868, including buildings, deployables and everything else. Up to 3,453 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY online, and how reliable is it?

Right now, DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY is online. Judging by the uptime it reports, the last restart was about 6 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 2 October 2026, Rust Population saw it for the first time.

Where is DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY located?

No region is published by DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 157.85.86.162:28618.

How to join

How do I join DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY?

Open the console with F1 in Rust and enter client.connect 157.85.86.162:28618. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode The ruleset is softcore, which is easier.
mp10
Max players You can join up to 10 slots.
ts4
Group limit The team limit is 4.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.