Rust PopulationField survey · Rust servers
Observing 55,156 players 11,749 servers 3,381 with someone on 134 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,842habitat unknownfirst seen 13 Sep 2026

Farmer's Paradise

Offline 157.85.86.179:28603 checked 19d ago

moddedoxide

Measurements

Players now
0/ 30
0% full
7-day average
0
peak –
Rank
#15,842
top 72%
Last wipe
23d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.7 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Mon 5 OctSat 26 SepTue 22 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 15:48 UTC23d ago 0 – running 0
Sat 26 Sep, 12:54 UTC32d ago 2 halved by day 1 9.1 days 0
Tue 22 Sep, 23:03 UTC36d ago 2 held half 3.6 days 1
Sat 19 Sep, 02:16 UTC39d ago 6 halved by day 1 3.9 days 0
Wed 16 Sep, 21:36 UTC42d ago 4 held half 2.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Farmer's Paradise rank against other Rust servers?

Over the past week it ranks #15,842 for player hours, which puts Farmer's Paradise in the top 72% of all ranked servers.

How busy is Farmer's Paradise?

Farmer's Paradise is offline at this count; we last saw it 19 days 17 hours ago.

Tags

What do the server tags on Farmer's Paradise mean?

What the game's server browser reads from Farmer's Paradise is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): The server has 30 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Farmer's Paradise?

On Rust Population, Farmer's Paradise is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe notes

What does wipe day look like on Farmer's Paradise?

The busiest point of its recent wipes averaged 1 players. Peak came 0 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In those that did not hold, the fall below half came by day 1.

What is the wipe schedule on Farmer's Paradise?

Irregular times are when Farmer's Paradise wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 23 days 7 hours ago.

Settings

Which map does Farmer's Paradise run?

The map on Farmer's Paradise is procedural, made by the game at size 3,500 from seed 713473. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on Farmer's Paradise?

Nothing in Farmer's Paradise's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Farmer's Paradise run?

The setup is Rust network protocol 2634 and build 166652 on Linux for Farmer's Paradise. Steam updates your game automatically, but you need the same protocol to join.

Is Farmer's Paradise online, and how reliable is it?

Currently offline, Farmer's Paradise was last seen 19 days 17 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 13 September 2026, Rust Population saw it for the first time.

Where is Farmer's Paradise located?

Nothing published by Farmer's Paradise states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 157.85.86.179:28603 is where it lives.

Getting in

How do I join Farmer's Paradise?

Open the console with F1 in Rust and enter client.connect 157.85.86.179:28603. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp30
Max players The server has 30 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs166652
Build Game build: 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.