[Bio] Private Server
Online 157.85.86.211:28015 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:43 UTC FW27d ago | 2 | – | running | 0 |
| Sat 19 Sep, 09:09 UTC39d ago | 1 | held half | 12.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [Bio] Private Server rank against other Rust servers?
The last seven days of player hours place [Bio] Private Server at #3,966, within the top 18% of all ranked servers.
How busy is [Bio] Private Server?
The count reads 1 players on [Bio] Private Server, which has 2 slots. We counted an average of 1 players in the past week, with 2 at the busiest. In the last 48 hours the peak hour came at 19:00 UTC, averaging 2 players.
Tags
What do the server tags on [Bio] Private Server mean?
These are the tags [Bio] Private Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include [Bio] Private Server?
On Rust Population, [Bio] Private Server is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on [Bio] Private Server?
Averaged over recent wipes, 2 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in. In 100% of recent wipes, half the peak was held until the next wipe.
What is the wipe schedule on [Bio] Private Server?
The record holds too few of [Bio] Private Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 27 days 13 hours ago the current world was made.
Settings
Which map does [Bio] Private Server run?
[Bio] Private Server uses a map the game generates, procedural, at size 3,000 with seed 50000. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on [Bio] Private Server?
No gather rate appears in the name of [Bio] Private Server. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does [Bio] Private Server run?
On Linux, [Bio] Private Server runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does [Bio] Private Server run smoothly?
It ran at 60 server fps on average over the last 48 hours, and never went below 60. The entity count reached 52,639: buildings, deployables and all other objects. The highest memory usage was 3,207 MB. What players experience as lag comes from low fps and a rising entity count.
Is [Bio] Private Server online, and how reliable is it?
You will find [Bio] Private Server online now. About 1 hours ago, it restarted, according to its uptime. Over the last 7 full days, 145 of 168 hours were online, or 86%. The first sighting by Rust Population was on 13 September 2026.
Where is [Bio] Private Server located?
A region is not published by [Bio] Private Server. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 157.85.86.211:28015.
How to join
How do I join [Bio] Private Server?
Open the console with F1 in Rust and enter client.connect 157.85.86.211:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.