Rust PopulationField survey · Rust servers
Observing 53,453 players 11,707 servers 3,353 with someone on 136 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 9,079habitat unknownfirst seen 17 Sep 2026

312c

Online 157.85.86.244:28015 checked 7m ago

moddedoxide

Measurements

Players now
0/ 1
0% full
7-day average
0
peak 1
Rank
#9,079
top 41%
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0123401:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

18.1 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sat 24 OctFri 2 OctFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 20:52 UTC3d ago 1 – running 0
Fri 2 Oct, 06:29 UTC25d ago 0 – 22.6 days 0
Fri 18 Sep, 16:48 UTC39d ago 1 halved by day 1 13.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does 312c rank against other Rust servers?

The last seven days of player hours place 312c at #9,079, within the top 41% of all ranked servers.

How busy is 312c?

312c holds 0 players at the moment, out of 1 slots. Averaged over seven days, it drew 0 players and reached a peak of 1.

Lists and tags

What do the server tags on 312c mean?

What the game's server browser reads from 312c is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include 312c?

These Rust Population lists include 312c: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe notes

What does wipe day look like on 312c?

Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 2 hours in. Half that peak held until the next wipe in 0% of its recent wipes. By day 1 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on 312c?

Irregular times are when 312c wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 3 days 2 hours ago the current world was made.

Map and rules

Which map does 312c run?

312c uses a map the game generates, procedural, at size 5,000 with seed 764331037. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on 312c?

Nothing in 312c's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does 312c run?

The setup is Rust network protocol 2635 and build 168909 on Linux for 312c. The protocol must match for you to join, and Steam updates it for you.

Does 312c run smoothly?

The last 48 hours saw an average of 78 server fps, with 30 as the lowest. Entities peaked at 145,531, including buildings, deployables and everything else. Memory use peaked at 5,341 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is 312c online, and how reliable is it?

You will find 312c online now. Judging by the uptime it reports, the last restart was about 22 hours ago. It was up 31% of the time over the last 7 full days, 52 out of 168 hours. It was first seen by Rust Population on 17 September 2026.

Where is 312c located?

A region is not published by 312c. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 157.85.86.244:28015 is where it lives.

How to join

How do I join 312c?

To connect directly, open Rust's console with F1 and type client.connect 157.85.86.244:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The server has 1 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.