After the war... What happened?
Offline 157.85.86.51:26079 checked 23d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, and #635 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does After the war... What happened? rank against other Rust servers?
The last seven days of player hours place After the war... What happened? at #16,008, within the top 72% of all ranked servers. It places #635 among servers of the quad kind.
How busy is After the war... What happened??
At this count After the war... What happened? is offline, with its last sighting 23 days 4 hours ago.
Lists and tags
What do the server tags on After the war... What happened? mean?
The game's server browser reads the tags After the war... What happened? publishes: gmsoftcore (Game mode): The ruleset is softcore, which is easier; mp40 (Max players): The server has 40 slots; ts4 (Group limit): Teams can have no more than 4 players; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include After the war... What happened??
These Rust Population lists include After the war... What happened?: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Wipe notes
What is the wipe schedule on After the war... What happened??
Its rhythm cannot be told yet: too few of After the war... What happened?'s wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 55 days 22 hours ago the current world was made.
Map and rules
Which map does After the war... What happened? run?
The map on After the war... What happened? is procedural, made by the game at size 3,000 from seed 50000. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on After the war... What happened??
No gather rate appears in the name of After the war... What happened?. The cap on groups is 4 players (quad). This server runs softcore, Facepunch's lighter mode, where some loot is kept. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does After the war... What happened? run?
Rust network protocol 2633 and build 165217 on Linux is what After the war... What happened? uses. Steam updates your game automatically, but you need the same protocol to join.
Is After the war... What happened? online, and how reliable is it?
Currently offline, After the war... What happened? was last seen 23 days 4 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is After the war... What happened? located?
No region is published by After the war... What happened?. The location a server claims is what Rust Population shows, not the place where the machine stands. 157.85.86.51:26079 is where it lives.
Getting in
How do I join After the war... What happened??
Either enter client.connect 157.85.86.51:26079 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.