Trio weekly The Snail Wills IT!
Online 157.85.86.54:26974 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 20:14 UTC4d ago | 1 | – | running | 0 |
| Sun 4 Oct, 03:36 UTC24d ago | 1 | halved by day 1 | 20.7 days | 1 |
| Fri 2 Oct, 18:24 UTC26d ago | 2 | – | 1.4 days | 0 |
| Tue 29 Sep, 03:45 UTC29d ago | 2 | held half | 3.6 days | 0 |
| Thu 24 Sep, 18:08 UTC34d ago | 0 | – | 4.4 days | 0 |
| Thu 17 Sep, 18:08 UTC41d ago | 0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Trio weekly The Snail Wills IT! rank against other Rust servers?
Over the past week it ranks #9,104 for player hours, which puts Trio weekly The Snail Wills IT! in the top 41% of all ranked servers.
How busy is Trio weekly The Snail Wills IT!?
Of its 75 slots, Trio weekly The Snail Wills IT! is using 0 right now. Seven days of counting give an average of 0 players and a peak of 1. The busiest hour in the last 48 was 05:00 UTC, when an average of 1 players were on.
Lists and tags
What do the server tags on Trio weekly The Snail Wills IT! mean?
What the game's server browser reads from Trio weekly The Snail Wills IT! is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): 75 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Trio weekly The Snail Wills IT!?
On Rust Population, Trio weekly The Snail Wills IT! is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What does wipe day look like on Trio weekly The Snail Wills IT!?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 1 hours in. Half that peak held until the next wipe in 50% of its recent wipes. By day 1 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on Trio weekly The Snail Wills IT!?
Irregular times are when Trio weekly The Snail Wills IT! wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 4 days 1 hours ago, that is how long the current world has stood.
Map and rules
Which map does Trio weekly The Snail Wills IT! run?
The map on Trio weekly The Snail Wills IT! is procedural, made by the game at size 3,700 from seed 1255754510. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Trio weekly The Snail Wills IT!?
No gather rate appears in the name of Trio weekly The Snail Wills IT!. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Trio weekly The Snail Wills IT! run?
The setup is Rust network protocol 2635 and build 168909 on Linux for Trio weekly The Snail Wills IT!. The protocol must match for you to join, and Steam updates it for you.
Does Trio weekly The Snail Wills IT! run smoothly?
It ran at 121 server fps on average over the last 48 hours, and never went below 76. Up to 74,682 entities were present, counting buildings, deployables and everything else. Memory use peaked at 5,134 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Trio weekly The Snail Wills IT! online, and how reliable is it?
Trio weekly The Snail Wills IT! is up and running at the moment. The uptime it reports suggests a restart roughly 3 days 23 hours ago. It was up 46% of the time over the last 7 full days, 78 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is Trio weekly The Snail Wills IT! located?
A region is not published by Trio weekly The Snail Wills IT!. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 157.85.86.54:26974.
Getting in
How do I join Trio weekly The Snail Wills IT!?
Open the console with F1 in Rust and enter client.connect 157.85.86.54:26974. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.