Rust PopulationField survey · Rust servers
Observing 55,260 players 11,722 servers 3,387 with someone on 135 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 9,092habitat unknownfirst seen 13 Sep 2026

myserver1

Online 157.85.86.75:23974 checked 10m ago

moddedoxide

Measurements

Players now
0/ 4
0% full
7-day average
0
peak 2
Rank
#9,092
top 41%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.8 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:40 UTC FW26d ago 2 – running 0
Thu 1 Oct, 01:31 UTC26d ago 2 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does myserver1 rank against other Rust servers?

The last seven days of player hours place myserver1 at #9,092, within the top 41% of all ranked servers.

How busy is myserver1?

Of its 4 slots, myserver1 is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 2.

Lists and tags

What do the server tags on myserver1 mean?

These are the tags myserver1 publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include myserver1?

On Rust Population, myserver1 is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What does wipe day look like on myserver1?

Averaged over recent wipes, 2 players were counted at the busiest point. The crowd on the latest wipe peaked 2 hours in.

What is the wipe schedule on myserver1?

Too few wipes are on record for myserver1 to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 26 days 2 hours ago the current world was made.

Settings

Which map does myserver1 run?

myserver1 uses a map the game generates, procedural, at size 4,000 with seed 1374978814. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on myserver1?

Nothing in myserver1's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does myserver1 run?

The setup is Rust network protocol 2635 and build 167781 on Linux for myserver1. Your game needs the same protocol to join; Steam takes care of updating it.

Does myserver1 run smoothly?

The last 48 hours saw an average of 105 server fps, with 77 as the lowest. Entities peaked at 90,326, including buildings, deployables and everything else. Up to 5,689 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is myserver1 online, and how reliable is it?

myserver1 is up and running at the moment. About 4 days 3 hours ago, it restarted, according to its uptime. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. It was first seen by Rust Population on 13 September 2026.

Where is myserver1 located?

A region is not published by myserver1. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 157.85.86.75:23974.

Getting in

How do I join myserver1?

To connect directly, open Rust's console with F1 and type client.connect 157.85.86.75:23974; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players 4 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.