Rust PopulationField survey · Rust servers
Observing 53,199 players 11,735 servers 3,345 with someone on 133 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 6,047habitat unknownfirst seen 27 Oct 2026

Matthew's Rust Server

Online 157.85.86.77:20544 checked 10m ago

moddedoxide

Measurements

Players now
0/ 40
0% full
7-day average
1
peak 3
Rank
#6,047
top 27%
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeakWipe
0123419:0000:0005:0011:0016:0022:00Wiped Tue 27 Oct, 19:00 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

Server fpsWipe
010020030040019:0000:0005:0011:0016:0022:00Wiped Tue 27 Oct, 19:00 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k27 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 19:33 UTC1d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Matthew's Rust Server rank against other Rust servers?

The last seven days of player hours place Matthew's Rust Server at #6,047, within the top 27% of all ranked servers.

How busy is Matthew's Rust Server?

Matthew's Rust Server holds 0 players at the moment, out of 40 slots. Averaged over seven days, it drew 1 players and reached a peak of 3. Look at the last 48 hours and 00:00 UTC stands out: it averaged 3 players.

Tags

What do the server tags on Matthew's Rust Server mean?

What the game's server browser reads from Matthew's Rust Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): You can join up to 40 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Matthew's Rust Server?

Matthew's Rust Server appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe schedule

What is the wipe schedule on Matthew's Rust Server?

Its rhythm cannot be told yet: too few of Matthew's Rust Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 28 hours ago the current world was made.

Settings

Which map does Matthew's Rust Server run?

A procedural map of size 3,000 from seed 69420, generated by the game, is in use on Matthew's Rust Server. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on Matthew's Rust Server?

No gather rate appears in the name of Matthew's Rust Server. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Matthew's Rust Server run?

Rust network protocol 2635 and build 168909 on Linux is what Matthew's Rust Server uses. Steam updates your game automatically, but you need the same protocol to join.

Does Matthew's Rust Server run smoothly?

The last 48 hours saw an average of 172 server fps, with 129 as the lowest. Entities peaked at 48,840, including buildings, deployables and everything else. Memory use peaked at 3,438 MB. Players feel lag when fps is low and the entity count climbs.

Is Matthew's Rust Server online, and how reliable is it?

You will find Matthew's Rust Server online now. About 15 hours ago, it restarted, according to its uptime. On 27 October 2026, Rust Population saw it for the first time.

Where is Matthew's Rust Server located?

Nothing published by Matthew's Rust Server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 157.85.86.77:20544 is where it lives.

How to join

How do I join Matthew's Rust Server?

Either enter client.connect 157.85.86.77:20544 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players You can join up to 40 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.