Matthew's Rust Server
Online 157.85.86.77:20544 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 19:33 UTC1d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Matthew's Rust Server rank against other Rust servers?
The last seven days of player hours place Matthew's Rust Server at #6,047, within the top 27% of all ranked servers.
How busy is Matthew's Rust Server?
Matthew's Rust Server holds 0 players at the moment, out of 40 slots. Averaged over seven days, it drew 1 players and reached a peak of 3. Look at the last 48 hours and 00:00 UTC stands out: it averaged 3 players.
Tags
What do the server tags on Matthew's Rust Server mean?
What the game's server browser reads from Matthew's Rust Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): You can join up to 40 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Matthew's Rust Server?
Matthew's Rust Server appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe schedule
What is the wipe schedule on Matthew's Rust Server?
Its rhythm cannot be told yet: too few of Matthew's Rust Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 28 hours ago the current world was made.
Settings
Which map does Matthew's Rust Server run?
A procedural map of size 3,000 from seed 69420, generated by the game, is in use on Matthew's Rust Server. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Matthew's Rust Server?
No gather rate appears in the name of Matthew's Rust Server. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Matthew's Rust Server run?
Rust network protocol 2635 and build 168909 on Linux is what Matthew's Rust Server uses. Steam updates your game automatically, but you need the same protocol to join.
Does Matthew's Rust Server run smoothly?
The last 48 hours saw an average of 172 server fps, with 129 as the lowest. Entities peaked at 48,840, including buildings, deployables and everything else. Memory use peaked at 3,438 MB. Players feel lag when fps is low and the entity count climbs.
Is Matthew's Rust Server online, and how reliable is it?
You will find Matthew's Rust Server online now. About 15 hours ago, it restarted, according to its uptime. On 27 October 2026, Rust Population saw it for the first time.
Where is Matthew's Rust Server located?
Nothing published by Matthew's Rust Server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 157.85.86.77:20544 is where it lives.
How to join
How do I join Matthew's Rust Server?
Either enter client.connect 157.85.86.77:20544 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.