Pirate's Haven | Nassau | PvE | RP
Online 157.85.86.85:26063 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:15 UTC FW26d ago | 1 | – | running | 0 |
| Mon 28 Sep, 23:31 UTC29d ago | 1 | held half | 3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Pirate's Haven | Nassau | PvE | RP rank against other Rust servers?
By player hours over the last seven days, Pirate's Haven | Nassau | PvE | RP places at #15,412, within the top 69% of ranked servers.
How busy is Pirate's Haven | Nassau | PvE | RP?
Pirate's Haven | Nassau | PvE | RP holds 0 players at the moment, out of 75 slots. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on Pirate's Haven | Nassau | PvE | RP mean?
What the game's server browser reads from Pirate's Haven | Nassau | PvE | RP is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): 75 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Pirate's Haven | Nassau | PvE | RP?
These Rust Population lists include Pirate's Haven | Nassau | PvE | RP: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on Pirate's Haven | Nassau | PvE | RP?
Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Pirate's Haven | Nassau | PvE | RP?
The record holds too few of Pirate's Haven | Nassau | PvE | RP's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 26 days 8 hours ago, that is how long the current world has stood.
Map and rules
Which map does Pirate's Haven | Nassau | PvE | RP run?
The map on Pirate's Haven | Nassau | PvE | RP is procedural, made by the game at size 1,500 from seed 50000. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Pirate's Haven | Nassau | PvE | RP?
The name tells you nothing about gather rates: Pirate's Haven | Nassau | PvE | RP states none. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Pirate's Haven | Nassau | PvE | RP run?
Rust network protocol 2635 and build 167781 on Linux is what Pirate's Haven | Nassau | PvE | RP uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does Pirate's Haven | Nassau | PvE | RP run smoothly?
It ran at 237 server fps on average over the last 48 hours, and never went below 222. Up to 8,298 entities were present, counting buildings, deployables and everything else. Up to 2,899 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is Pirate's Haven | Nassau | PvE | RP online, and how reliable is it?
Right now, Pirate's Haven | Nassau | PvE | RP is online. The uptime it reports suggests a restart roughly 4 days 11 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 28 September 2026, Rust Population saw it for the first time.
Where is Pirate's Haven | Nassau | PvE | RP located?
Nothing published by Pirate's Haven | Nassau | PvE | RP states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 157.85.86.85:26063.
Getting in
How do I join Pirate's Haven | Nassau | PvE | RP?
Open the console with F1 in Rust and enter client.connect 157.85.86.85:26063. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.