TwoStepRusty
Online 157.85.87.138:24497 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 05:26 UTC1d ago | – | – | running | 0 |
| Tue 13 Oct, 10:51 UTC15d ago | 2 | halved by day 2 | 13.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does TwoStepRusty rank against other Rust servers?
By player hours over the last seven days, TwoStepRusty places at #13,715, within the top 62% of ranked servers.
How busy is TwoStepRusty?
TwoStepRusty holds 0 players at the moment, out of 40 slots. Averaged over seven days, it drew 0 players and reached a peak of 1. In the last 48 hours the peak hour came at 06:00 UTC, averaging 1 players.
Tags
What do the server tags on TwoStepRusty mean?
What the game's server browser reads from TwoStepRusty is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include TwoStepRusty?
TwoStepRusty appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days and it will show up.
Wipe notes
What does wipe day look like on TwoStepRusty?
The busiest point of its recent wipes averaged 2 players. The crowd on the latest wipe peaked 3 hours in. In 0% of recent wipes, half the peak was held until the next wipe. In those that did not hold, the fall below half came by day 2.
What is the wipe schedule on TwoStepRusty?
The record holds too few of TwoStepRusty's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 43 hours ago the current world was made.
Map and rules
Which map does TwoStepRusty run?
The map on TwoStepRusty is procedural, made by the game at size 2,500 from seed 836222774. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on TwoStepRusty?
The name tells you nothing about gather rates: TwoStepRusty states none. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does TwoStepRusty run?
On Linux, TwoStepRusty runs Rust network protocol 2635 and build 167781. The protocol must match for you to join, and Steam updates it for you.
Does TwoStepRusty run smoothly?
In the last 48 hours, it averaged 183 server fps, with a low of 102. Entities peaked at 64,674, including buildings, deployables and everything else. Up to 4,011 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is TwoStepRusty online, and how reliable is it?
TwoStepRusty is up and running at the moment. The uptime it reports suggests a restart roughly 41 hours ago. It was up 64% of the time over the last 7 full days, 108 out of 168 hours. On 12 October 2026, Rust Population saw it for the first time.
Where is TwoStepRusty located?
Nothing published by TwoStepRusty states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 157.85.87.138:24497 is where it lives.
How to join
How do I join TwoStepRusty?
Open the console with F1 in Rust and enter client.connect 157.85.87.138:24497. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.