Rust PopulationField survey · Rust servers
Observing 47,233 players 11,652 servers 3,140 with someone on 114 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,722habitat unknownfirst seen 13 Sep 2026

A Shockbyte Rust Server

Online 157.85.87.169:26953 checked 10m ago

moddedoxide

Measurements

Players now
0/ 40
0% full
7-day average
0
peak 1
Rank
#13,722
top 62%
Last wipe
26d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0123410:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:05 UTC26d ago 1 – running 0
Thu 1 Oct, 19:48 UTC FW27d ago 1 – 0.7 days 0
Tue 29 Sep, 07:24 UTC30d ago 1 held half 2.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does A Shockbyte Rust Server rank against other Rust servers?

The last seven days of player hours place A Shockbyte Rust Server at #13,722, within the top 62% of all ranked servers.

How busy is A Shockbyte Rust Server?

A Shockbyte Rust Server holds 0 players at the moment, out of 40 slots. Seven days of counting give an average of 0 players and a peak of 1.

Lists and tags

What do the server tags on A Shockbyte Rust Server mean?

What the game's server browser reads from A Shockbyte Rust Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): You can join up to 40 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include A Shockbyte Rust Server?

A Shockbyte Rust Server appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What does wipe day look like on A Shockbyte Rust Server?

The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe the crowd peaked. In 100% of recent wipes, half the peak was held until the next wipe.

What is the wipe schedule on A Shockbyte Rust Server?

No next wipe can be predicted for A Shockbyte Rust Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 26 days 19 hours ago, that is how long the current world has stood.

Map and rules

Which map does A Shockbyte Rust Server run?

A procedural map of size 3,500 from seed 1158176010, generated by the game, is in use on A Shockbyte Rust Server. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on A Shockbyte Rust Server?

The name tells you nothing about gather rates: A Shockbyte Rust Server states none. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does A Shockbyte Rust Server run?

The setup is Rust network protocol 2635 and build 168909 on Linux for A Shockbyte Rust Server. The protocol must match for you to join, and Steam updates it for you.

Does A Shockbyte Rust Server run smoothly?

It ran at 127 server fps on average over the last 48 hours, and never went below 97. Entities peaked at 69,760, including buildings, deployables and everything else. Up to 4,010 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is A Shockbyte Rust Server online, and how reliable is it?

Right now, A Shockbyte Rust Server is online. The uptime it reports suggests a restart roughly 42 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is A Shockbyte Rust Server located?

Nothing published by A Shockbyte Rust Server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 157.85.87.169:26953 is where it lives.

How to join

How do I join A Shockbyte Rust Server?

To connect directly, open Rust's console with F1 and type client.connect 157.85.87.169:26953; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players You can join up to 40 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.