RUSTTURKEY2X
Online 157.85.87.191:28190 checked 7m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 16:03 UTC6h ago | – | – | running | 0 |
| Mon 26 Oct, 21:22 UTC2d ago | – | – | – | 0 |
| Sun 25 Oct, 12:56 UTC3d ago | 1 | – | 1.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RUSTTURKEY2X rank against other Rust servers?
By player hours over the last seven days, RUSTTURKEY2X places at #9,050, within the top 41% of ranked servers.
How busy is RUSTTURKEY2X?
The count reads 0 players on RUSTTURKEY2X, which has 40 slots. Averaged over seven days, it drew 0 players and reached a peak of 1.
Lists and tags
What do the server tags on RUSTTURKEY2X mean?
The game's server browser reads the tags RUSTTURKEY2X publishes: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RUSTTURKEY2X?
RUSTTURKEY2X appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Wipe notes
What does wipe day look like on RUSTTURKEY2X?
Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on RUSTTURKEY2X?
Irregular times are when RUSTTURKEY2X wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 6 hours ago the current world was made.
Map and rules
Which map does RUSTTURKEY2X run?
The map on RUSTTURKEY2X is procedural, made by the game at size 3,500 from seed 1. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on RUSTTURKEY2X?
The name tells you nothing about gather rates: RUSTTURKEY2X states none. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does RUSTTURKEY2X run?
The setup is Rust network protocol 2635 and build 168909 on Linux for RUSTTURKEY2X. Steam updates your game automatically, but you need the same protocol to join.
Does RUSTTURKEY2X run smoothly?
The last 48 hours saw an average of 115 server fps, with 106 as the lowest. The entity count reached 68,416: buildings, deployables and all other objects. Up to 3,124 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is RUSTTURKEY2X online, and how reliable is it?
Right now, RUSTTURKEY2X is online. About 5 hours ago, it restarted, according to its uptime. Over the last 2 full days, 22 of 48 hours were online, or 46%. The first sighting by Rust Population was on 25 October 2026.
Where is RUSTTURKEY2X located?
Nothing published by RUSTTURKEY2X states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 157.85.87.191:28190 is where it lives.
Getting in
How do I join RUSTTURKEY2X?
To connect directly, open Rust's console with F1 and type client.connect 157.85.87.191:28190; or press Launch Rust on this page and Steam opens Rust and joins for you.