Rust PopulationField survey · Rust servers
Observing 43,563 players 11,662 servers 3,033 with someone on 99 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,879EUfirst seen 29 Sep 2026

DRIFT 2X EU | Coming Soon | Private Playtesting

Online EU 157.85.87.201:28015 checked 11m ago

2x weekly wipes vanillamoddedoxide

Measurements

Players now
0/ 75
0% full
7-day average
0
peak 1
Rank
#14,879
top 67% · #2534 in EU
Last wipe
13d ago
weekly schedule
Next wipe
15h
Wed 28 Oct, 17:49 UTC
Obs. 1 · sightings

Players

AveragePeak
0123403:0012:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040003:0012:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct16 Oct22 Oct28 Oct

Top 67% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Wednesday 28 October, 17:49 UTC, in 15h. Its weekly schedule tag · low confidence

1.7 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
9
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 3

Coming wipes

15h
Wed 28 Oct, 17:49 UTC
7d 15h
Wed 4 Nov, 17:49 UTC
8d 16h
Thu 5 Nov, 19:00 UTC
FW
14d 15h
Wed 11 Nov, 17:49 UTC
21d 15h
Wed 18 Nov, 17:49 UTC
28d 15h
Wed 25 Nov, 17:49 UTC
35d 15h
Wed 2 Dec, 17:49 UTC
36d 16h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Wed 14 OctWed 7 OctMon 5 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 5 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 17:49 UTC13d ago 8 – running 2
Wed 7 Oct, 19:28 UTC20d ago 10 halved by day 3 6.9 days 1
Mon 5 Oct, 15:54 UTC22d ago 9 held half 2.1 days 1
Sun 4 Oct, 11:53 UTC23d ago 11 – 1.2 days 1
Thu 1 Oct, 15:10 UTC26d ago 8 held half 2.9 days 0
Thu 1 Oct, 00:48 UTC27d ago 8 – 0.6 days 2
Tue 29 Sep, 17:11 UTC28d ago 8 – 1.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does DRIFT 2X EU | Coming Soon | Private Playtesting rank against other Rust servers?

On player hours over the last seven days DRIFT 2X EU | Coming Soon | Private Playtesting is #14,879, #2,534 in Europe, placing it in the top 67% of ranked servers.

How busy is DRIFT 2X EU | Coming Soon | Private Playtesting?

DRIFT 2X EU | Coming Soon | Private Playtesting holds 0 players at the moment, out of 75 slots. We counted an average of 0 players in the past week, with 1 at the busiest.

Lists and tags

What do the server tags on DRIFT 2X EU | Coming Soon | Private Playtesting mean?

These are the tags DRIFT 2X EU | Coming Soon | Private Playtesting publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): 75 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^w (Weekly): Every week the server wipes; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game; EU (Europe): In the server browser it appears under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include DRIFT 2X EU | Coming Soon | Private Playtesting?

DRIFT 2X EU | Coming Soon | Private Playtesting appears among the Rust Population lists that follow: 2x Rust servers: the live count, Rust servers in Europe and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.

Wipe notes

What does wipe day look like on DRIFT 2X EU | Coming Soon | Private Playtesting?

Across its recent wipes the busiest crowds averaged 9 players. Peak came 5 hours into the latest wipe. Half that peak held until the next wipe in 67% of its recent wipes. The crowd dropped below half by day 3 when it did not hold.

What is the wipe schedule on DRIFT 2X EU | Coming Soon | Private Playtesting?

The prediction follows its tag, since too few of DRIFT 2X EU | Coming Soon | Private Playtesting's wipes are on record to confirm the schedule. Due on Wednesday 28 October at 17:49 UTC is its next wipe. The world it runs now dates from 13 days 8 hours ago. The tags state a weekly wipe schedule.

Settings

Which map does DRIFT 2X EU | Coming Soon | Private Playtesting run?

DRIFT 2X EU | Coming Soon | Private Playtesting uses a map the game generates, procedural, at size 3,500 with seed 50000. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is Custom Map.

What are the rules and settings on DRIFT 2X EU | Coming Soon | Private Playtesting?

DRIFT 2X EU | Coming Soon | Private Playtesting advertises a 2x gather rate in its title. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The server describes itself as vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does DRIFT 2X EU | Coming Soon | Private Playtesting run?

On Linux, DRIFT 2X EU | Coming Soon | Private Playtesting runs Rust network protocol 2634 and build 167781. Your game needs the same protocol to join; Steam takes care of updating it.

Does DRIFT 2X EU | Coming Soon | Private Playtesting run smoothly?

The last 48 hours saw an average of 231 server fps, with 170 as the lowest. Entities peaked at 23,482, including buildings, deployables and everything else. The highest memory usage was 4,223 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is DRIFT 2X EU | Coming Soon | Private Playtesting online, and how reliable is it?

Right now, DRIFT 2X EU | Coming Soon | Private Playtesting is online. About 6 days 5 hours ago, it restarted, according to its uptime. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. It was first seen by Rust Population on 29 September 2026.

Where is DRIFT 2X EU | Coming Soon | Private Playtesting located?

By its EU tag, DRIFT 2X EU | Coming Soon | Private Playtesting says it is in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. 157.85.87.201:28015 is where it lives.

How to join

How do I join DRIFT 2X EU | Coming Soon | Private Playtesting?

Open the console with F1 in Rust and enter client.connect 157.85.87.201:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://driftrust.com.

Key to its markings

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp75
Max players 75 slots are available.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167781
Build This server runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Wipe schedule

^w
Weekly Every week the server wipes.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.