Meduza Classic Test
Offline 157.85.87.35:26698 checked 18d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 6 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 09:43 UTC24d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Meduza Classic Test rank against other Rust servers?
The last seven days of player hours place Meduza Classic Test at #15,841, within the top 72% of all ranked servers.
How busy is Meduza Classic Test?
We have no live count for Meduza Classic Test right now. It was last seen 18 days 8 hours ago.
Lists and tags
What do the server tags on Meduza Classic Test mean?
The game's server browser reads the tags Meduza Classic Test publishes: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): 75 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Meduza Classic Test?
Meduza Classic Test appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on Meduza Classic Test?
Averaged over recent wipes, 4 players were counted at the busiest point. The crowd on the latest wipe peaked 6 hours in.
What is the wipe schedule on Meduza Classic Test?
Too few wipes are on record for Meduza Classic Test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 24 days 11 hours ago the current world was made.
Settings
Which map does Meduza Classic Test run?
A procedural map of size 5,000 from seed 50000, generated by the game, is in use on Meduza Classic Test. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Meduza Classic Test?
No gather rate appears in the name of Meduza Classic Test. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Meduza Classic Test run?
Rust network protocol 2634 and build 166652 on Linux is what Meduza Classic Test uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Meduza Classic Test online, and how reliable is it?
We last saw Meduza Classic Test 18 days 8 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 3 October 2026.
Where is Meduza Classic Test located?
No region is published by Meduza Classic Test. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 157.85.87.35:26698.
Getting in
How do I join Meduza Classic Test?
Open the console with F1 in Rust and enter client.connect 157.85.87.35:26698. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.