1v1v1
Offline 157.85.87.80:22970 checked 13d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 11:15 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does 1v1v1 rank against other Rust servers?
The last seven days of player hours place 1v1v1 at #15,236, within the top 70% of all ranked servers.
How busy is 1v1v1?
We have no live count for 1v1v1 right now. It was last seen 13 days 5 hours ago.
Lists and tags
What do the server tags on 1v1v1 mean?
These are the tags 1v1v1 publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): The server has 3 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include 1v1v1?
1v1v1 appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on 1v1v1?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on 1v1v1?
The record holds too few of 1v1v1's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 25 days 8 hours ago, that is how long the current world has stood.
Map and rules
Which map does 1v1v1 run?
1v1v1 uses a map the game generates, procedural, at size 2,500 with seed 1. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is Custom Map.
What are the rules and settings on 1v1v1?
The name tells you nothing about gather rates: 1v1v1 states none. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does 1v1v1 run?
The setup is Rust network protocol 2634 and build 166586 on Linux for 1v1v1. Your game needs the same protocol to join; Steam takes care of updating it.
Is 1v1v1 online, and how reliable is it?
We last saw 1v1v1 13 days 5 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 September 2026.
Where is 1v1v1 located?
No region is published by 1v1v1. Rust Population does not look up where the machine stands; it shows where the server says it is. 157.85.87.80:22970 is where it lives.
Getting in
How do I join 1v1v1?
Open the console with F1 in Rust and enter client.connect 157.85.87.80:22970. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.