もちもち
Online 157.85.88.148:28711 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 13:06 UTC17d ago | 2 | – | running | 2 |
| Sat 3 Oct, 20:34 UTC25d ago | 2 | halved by day 3 | 8.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does もちもち rank against other Rust servers?
By player hours over the last seven days, もちもち places at #15,327, within the top 69% of ranked servers.
How busy is もちもち?
Of its 40 slots, もちもち is using 0 right now. We counted 0 players on average across the past week.
Tags
What do the server tags on もちもち mean?
The game's server browser reads the tags もちもち publishes: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include もちもち?
もちもち appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on もちもち?
The busiest point of its recent wipes averaged 2 players. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 3.
What is the wipe schedule on もちもち?
Its rhythm cannot be told yet: too few of もちもち's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 17 days 4 hours ago, that is how long the current world has stood.
Settings
Which map does もちもち run?
The map on もちもち is procedural, made by the game at size 3,000 from seed 47639387. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on もちもち?
The name tells you nothing about gather rates: もちもち states none. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does もちもち run?
On Linux, もちもち runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Does もちもち run smoothly?
The last 48 hours saw an average of 239 server fps, with 226 as the lowest. Up to 48,286 entities were present, counting buildings, deployables and everything else. Up to 3,834 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is もちもち online, and how reliable is it?
You will find もちもち online now. About 33 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is もちもち located?
Nothing in the tags says where もちもち is, but its name points to Asia. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 157.85.88.148:28711 is where it lives.
How to join
How do I join もちもち?
Open the console with F1 in Rust and enter client.connect 157.85.88.148:28711. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.