Rust PopulationField survey · Rust servers
Observing 46,342 players 11,630 servers 3,160 with someone on 93 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,015habitat unknownfirst seen 13 Sep 2026

ZCheckServer

Offline 157.85.89.95:28855 checked 43d ago

moddedoxide

Measurements

Players now
0/ 22
0% full
7-day average
0
peak –
Rank
#15,015
no region published
Last wipe
47d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does ZCheckServer rank against other Rust servers?

By player hours over the last seven days, ZCheckServer places at #15,015, within the top – of ranked servers.

How busy is ZCheckServer?

At this count ZCheckServer is offline, with its last sighting 43 days 17 hours ago.

Lists and tags

What do the server tags on ZCheckServer mean?

These are the tags ZCheckServer publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp22 (Max players): You can join up to 22 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include ZCheckServer?

On Rust Population, ZCheckServer is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on ZCheckServer?

Its rhythm cannot be told yet: too few of ZCheckServer's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 47 days 6 hours ago the current world was made.

Settings

Which map does ZCheckServer run?

ZCheckServer uses a map the game generates: procedural.

What are the rules and settings on ZCheckServer?

Nothing in ZCheckServer's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does ZCheckServer run?

The setup is Rust network protocol 2633 and build 163794 on Linux for ZCheckServer. The protocol must match for you to join, and Steam updates it for you.

Is ZCheckServer online, and how reliable is it?

Currently offline, ZCheckServer was last seen 43 days 17 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 September 2026.

Where is ZCheckServer located?

Nothing published by ZCheckServer states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 157.85.89.95:28855.

Getting in

How do I join ZCheckServer?

To connect directly, open Rust's console with F1 and type client.connect 157.85.89.95:28855; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp22,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp22
Max players You can join up to 22 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs163794
Build This server runs game build 163794.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.