Swifty's Server
Offline 157.85.90.139:20837 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 19:47 UTC32d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Swifty's Server rank against other Rust servers?
Over the past week it ranks #15,950 for player hours, which puts Swifty's Server in the top 69% of all ranked servers.
How busy is Swifty's Server?
Swifty's Server is offline at this count; we last saw it 27 days 23 hours ago.
Tags
What do the server tags on Swifty's Server mean?
The game's server browser reads the tags Swifty's Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Swifty's Server?
Swifty's Server appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on Swifty's Server?
Averaged over recent wipes, 2 players were counted at the busiest point. 4 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Swifty's Server?
Its rhythm cannot be told yet: too few of Swifty's Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 32 days 4 hours ago.
Map and rules
Which map does Swifty's Server run?
Swifty's Server uses a map the game generates, procedural, at size 3,000 with seed 1041724651. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Swifty's Server?
No gather rate appears in the name of Swifty's Server. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Swifty's Server run?
On Linux, Swifty's Server runs Rust network protocol 2633 and build 165217. Steam updates your game automatically, but you need the same protocol to join.
Is Swifty's Server online, and how reliable is it?
Offline at the moment, Swifty's Server was last seen 27 days 23 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 27 September 2026.
Where is Swifty's Server located?
No region is published by Swifty's Server. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 157.85.90.139:20837.
Getting in
How do I join Swifty's Server?
Either enter client.connect 157.85.90.139:20837 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.