The Thursday Problem
Offline 157.85.90.161:28015 checked 24d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does The Thursday Problem rank against other Rust servers?
Over the past week it ranks #16,010 for player hours, which puts The Thursday Problem in the top 71% of all ranked servers.
How busy is The Thursday Problem?
We have no live count for The Thursday Problem right now. It was last seen 24 days 2 hours ago.
Tags
What do the server tags on The Thursday Problem mean?
What the game's server browser reads from The Thursday Problem is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): 75 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include The Thursday Problem?
The Thursday Problem appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on The Thursday Problem?
Too few wipes are on record for The Thursday Problem to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 47 days 23 hours ago the current world was made.
Map and rules
Which map does The Thursday Problem run?
The Thursday Problem uses a map the game generates, procedural, at size 4,500 with seed 1163496358. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on The Thursday Problem?
The name tells you nothing about gather rates: The Thursday Problem states none. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is disabled.
Server details
Which version of Rust does The Thursday Problem run?
Rust network protocol 2633 and build 165217 on Linux is what The Thursday Problem uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is The Thursday Problem online, and how reliable is it?
Currently offline, The Thursday Problem was last seen 24 days 2 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is The Thursday Problem located?
A region is not published by The Thursday Problem. Rust Population does not look up where the machine stands; it shows where the server says it is. 157.85.90.161:28015 is where it lives.
How to join
How do I join The Thursday Problem?
Either enter client.connect 157.85.90.161:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://cdn.discordapp.com/icons/1516835928872587374/f7d24e4228c4bf8c28b854e01a42c2f4.webp?size=2048.