Kyle'sServer
Offline 157.85.90.226:24582 checked 15d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 16:39 UTC24d ago | 0 | – | running | 0 |
| Sun 20 Sep, 15:54 UTC38d ago | 1 | halved by day 1 | 14 days | 1 |
| Sat 19 Sep, 22:01 UTC39d ago | 1 | – | 0.7 days | 0 |
| Sun 13 Sep, 23:13 UTC45d ago | 1 | halved by day 1 | 5.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Kyle'sServer rank against other Rust servers?
The last seven days of player hours place Kyle'sServer at #15,405, within the top 71% of all ranked servers.
How busy is Kyle'sServer?
We have no live count for Kyle'sServer right now. It was last seen 15 days 19 hours ago.
Lists and tags
What do the server tags on Kyle'sServer mean?
The game's server browser reads the tags Kyle'sServer publishes: gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): The server has 75 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167584 (Build): This server runs game build 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Kyle'sServer?
Kyle'sServer appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Kyle'sServer?
Averaged over recent wipes, 1 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked. In 0% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 1 when it did not hold.
What is the wipe schedule on Kyle'sServer?
No next wipe can be predicted for Kyle'sServer, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 24 days 8 hours ago the current world was made.
Map and rules
Which map does Kyle'sServer run?
The map on Kyle'sServer is procedural, made by the game at size 4,100 from seed 50000. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Kyle'sServer?
No gather rate appears in the name of Kyle'sServer. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Kyle'sServer run?
The setup is Rust network protocol 2634 and build 167584 on Linux for Kyle'sServer. Steam updates your game automatically, but you need the same protocol to join.
Is Kyle'sServer online, and how reliable is it?
We last saw Kyle'sServer 15 days 19 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is Kyle'sServer located?
No region is published by Kyle'sServer. Rust Population does not look up where the machine stands; it shows where the server says it is. 157.85.90.226:24582 is where it lives.
How to join
How do I join Kyle'sServer?
To connect directly, open Rust's console with F1 and type client.connect 157.85.90.226:24582; or press Launch Rust on this page and Steam opens Rust and joins for you.