Rust PopulationField survey · Rust servers
Observing 43,407 players 11,664 servers 3,022 with someone on 90 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 4,075habitat unknownfirst seen 13 Sep 2026

The Shiddy

Online 157.85.90.24:28015 checked 10m ago

moddedoxide

Measurements

Players now
0/ 40
0% full
7-day average
1
peak 4
Rank
#4,075
top 18%
Last wipe
25d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
00.511.5203:0012:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020003:0012:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctSat 19 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 00:34 UTC25d ago 1 – running 0
Fri 2 Oct, 08:13 UTC25d ago 1 – 0.7 days 0
Sat 19 Sep, 00:33 UTC39d ago 3 halved by day 2 13.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does The Shiddy rank against other Rust servers?

The last seven days of player hours place The Shiddy at #4,075, within the top 18% of all ranked servers.

How busy is The Shiddy?

Of its 40 slots, The Shiddy is using 0 right now. Seven days of counting give an average of 1 players and a peak of 4. Look at the last 48 hours and 03:00 UTC stands out: it averaged 2 players.

Lists and tags

What do the server tags on The Shiddy mean?

What the game's server browser reads from The Shiddy is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include The Shiddy?

The Shiddy appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on The Shiddy?

The busiest point of its recent wipes averaged 2 players. 1 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 2.

What is the wipe schedule on The Shiddy?

There is no next wipe to predict: The Shiddy wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 25 days 1 hours ago, that is how long the current world has stood.

Settings

Which map does The Shiddy run?

The Shiddy uses a map the game generates, procedural, at size 4,250 with seed 1926677385. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on The Shiddy?

Nothing in The Shiddy's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does The Shiddy run?

On Linux, The Shiddy runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.

Does The Shiddy run smoothly?

It ran at 101 server fps on average over the last 48 hours, and never went below 10. The entity count reached 116,350: buildings, deployables and all other objects. The highest memory usage was 5,235 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is The Shiddy online, and how reliable is it?

Right now, The Shiddy is online. The uptime it reports suggests a restart roughly 4 minutes ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is The Shiddy located?

Nothing published by The Shiddy states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 157.85.90.24:28015 is where it lives.

How to join

How do I join The Shiddy?

Either enter client.connect 157.85.90.24:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players The server has 40 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.