[WestCoast] Test Server
Offline 157.85.90.40:24531 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:11 UTC FW27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [WestCoast] Test Server rank against other Rust servers?
Over the past week it ranks #16,013 for player hours, which puts [WestCoast] Test Server in the top 69% of all ranked servers.
How busy is [WestCoast] Test Server?
[WestCoast] Test Server is offline at this count; we last saw it 27 days 5 hours ago.
Lists and tags
What do the server tags on [WestCoast] Test Server mean?
These are the tags [WestCoast] Test Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include [WestCoast] Test Server?
On Rust Population, [WestCoast] Test Server is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on [WestCoast] Test Server?
Across its recent wipes the busiest crowds averaged 2 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on [WestCoast] Test Server?
The force wipe is the only wipe [WestCoast] Test Server takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 27 days 10 hours ago.
Settings
Which map does [WestCoast] Test Server run?
A procedural map of size 4,400 from seed 50000, generated by the game, is in use on [WestCoast] Test Server. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Custom Map.
What are the rules and settings on [WestCoast] Test Server?
The name tells you nothing about gather rates: [WestCoast] Test Server states none. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does [WestCoast] Test Server run?
The setup is Rust network protocol 2633 and build 165217 on Linux for [WestCoast] Test Server. The protocol must match for you to join, and Steam updates it for you.
Is [WestCoast] Test Server online, and how reliable is it?
We last saw [WestCoast] Test Server 27 days 5 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 1 October 2026, Rust Population saw it for the first time.
Where is [WestCoast] Test Server located?
A region is not published by [WestCoast] Test Server. Rust Population does not look up where the machine stands; it shows where the server says it is. 157.85.90.40:24531 is where it lives.
How to join
How do I join [WestCoast] Test Server?
Either enter client.connect 157.85.90.40:24531 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.