CODYS SOLO SERVER
Online 157.85.91.144:21139 checked 14m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 02:57 UTC11d ago | 4 | – | running | 0 |
| Mon 12 Oct, 00:43 UTC16d ago | 3 | halved by day 4 | 5.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does CODYS SOLO SERVER rank against other Rust servers?
By player hours over the last seven days, CODYS SOLO SERVER places at #9,549, within the top 43% of ranked servers.
How busy is CODYS SOLO SERVER?
CODYS SOLO SERVER holds 0 players at the moment, out of 8 slots. Averaged over seven days, it drew 0 players and reached a peak of 2.
Tags
What do the server tags on CODYS SOLO SERVER mean?
The game's server browser reads the tags CODYS SOLO SERVER publishes: gmrust (Game mode): Survival in the standard Rust style; mp8 (Max players): The server has 8 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include CODYS SOLO SERVER?
On Rust Population, CODYS SOLO SERVER is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What does wipe day look like on CODYS SOLO SERVER?
Across its recent wipes the busiest crowds averaged 4 players. The crowd on the latest wipe peaked 0 hours in. In 0% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 4 when it did not hold.
What is the wipe schedule on CODYS SOLO SERVER?
The record holds too few of CODYS SOLO SERVER's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 11 days 7 hours ago the current world was made.
Settings
Which map does CODYS SOLO SERVER run?
The map on CODYS SOLO SERVER is procedural, made by the game at size 2,500 from seed 744831120. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on CODYS SOLO SERVER?
The name tells you nothing about gather rates: CODYS SOLO SERVER states none. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does CODYS SOLO SERVER run?
The setup is Rust network protocol 2635 and build 167781 on Linux for CODYS SOLO SERVER. The protocol must match for you to join, and Steam updates it for you.
Does CODYS SOLO SERVER run smoothly?
In the last 48 hours, it averaged 223 server fps, with a low of 196. The entity count reached 30,541: buildings, deployables and all other objects. Memory use peaked at 3,891 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is CODYS SOLO SERVER online, and how reliable is it?
CODYS SOLO SERVER is up and running at the moment. The uptime it reports suggests a restart roughly 5 days 3 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. It was first seen by Rust Population on 11 October 2026.
Where is CODYS SOLO SERVER located?
A region is not published by CODYS SOLO SERVER. The location a server claims is what Rust Population shows, not the place where the machine stands. 157.85.91.144:21139 is where it lives.
Getting in
How do I join CODYS SOLO SERVER?
Open the console with F1 in Rust and enter client.connect 157.85.91.144:21139. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.