United Uncs
Online 157.85.91.240:23789 checked 14m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 02:18 UTC1d ago | – | – | running | 1 |
| Wed 21 Oct, 06:41 UTC7d ago | 2 | halved by day 2 | 5.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does United Uncs rank against other Rust servers?
By player hours over the last seven days, United Uncs places at #8,795, within the top 40% of ranked servers.
How busy is United Uncs?
United Uncs holds 0 players at the moment, out of 40 slots. Averaged over seven days, it drew 0 players and reached a peak of 3. In the last 48 hours the peak hour came at 03:00 UTC, averaging 1 players.
Tags
What do the server tags on United Uncs mean?
What the game's server browser reads from United Uncs is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include United Uncs?
On Rust Population, United Uncs is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe schedule
What does wipe day look like on United Uncs?
Across its recent wipes the busiest crowds averaged 2 players. 26 hours after the latest wipe the crowd peaked. In 0% of recent wipes, half the peak was held until the next wipe. By day 2 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on United Uncs?
The record holds too few of United Uncs's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 46 hours ago the current world was made.
Settings
Which map does United Uncs run?
United Uncs uses a map the game generates, procedural, at size 1,500 with seed 50000. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on United Uncs?
The name tells you nothing about gather rates: United Uncs states none. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does United Uncs run?
On Linux, United Uncs runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does United Uncs run smoothly?
It ran at 228 server fps on average over the last 48 hours, and never went below 114. The entity count reached 30,016: buildings, deployables and all other objects. Up to 2,582 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is United Uncs online, and how reliable is it?
You will find United Uncs online now. The uptime it reports suggests a restart roughly 40 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 21 October 2026, Rust Population saw it for the first time.
Where is United Uncs located?
Nothing published by United Uncs states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 157.85.91.240:23789.
Getting in
How do I join United Uncs?
Either enter client.connect 157.85.91.240:23789 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.