SOC Raidable Bases Mod PVE
Offline 157.85.91.32:21853 checked 15d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 18 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 04:02 UTC20d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does SOC Raidable Bases Mod PVE rank against other Rust servers?
Over the past week it ranks #15,519 for player hours, which puts SOC Raidable Bases Mod PVE in the top 71% of all ranked servers.
How busy is SOC Raidable Bases Mod PVE?
At this count SOC Raidable Bases Mod PVE is offline, with its last sighting 15 days 22 hours ago.
Tags
What do the server tags on SOC Raidable Bases Mod PVE mean?
The game's server browser reads the tags SOC Raidable Bases Mod PVE publishes: gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): 75 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include SOC Raidable Bases Mod PVE?
SOC Raidable Bases Mod PVE appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on SOC Raidable Bases Mod PVE?
Across its recent wipes the busiest crowds averaged 4 players. Peak came 18 hours into the latest wipe.
What is the wipe schedule on SOC Raidable Bases Mod PVE?
Too few wipes are on record for SOC Raidable Bases Mod PVE to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 20 days 8 hours ago the current world was made.
Map and rules
Which map does SOC Raidable Bases Mod PVE run?
SOC Raidable Bases Mod PVE uses a map the game generates, procedural, at size 4,500 with seed 50000. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is Custom Map.
What are the rules and settings on SOC Raidable Bases Mod PVE?
Nothing in SOC Raidable Bases Mod PVE's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does SOC Raidable Bases Mod PVE run?
Rust network protocol 2634 and build 167398 on Linux is what SOC Raidable Bases Mod PVE uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is SOC Raidable Bases Mod PVE online, and how reliable is it?
We last saw SOC Raidable Bases Mod PVE 15 days 22 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 8 October 2026.
Where is SOC Raidable Bases Mod PVE located?
No region is published by SOC Raidable Bases Mod PVE. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 157.85.91.32:21853 is where it lives.
Getting in
How do I join SOC Raidable Bases Mod PVE?
To connect directly, open Rust's console with F1 and type client.connect 157.85.91.32:21853; or press Launch Rust on this page and Steam opens Rust and joins for you.