Rusty Sack
Online 157.85.91.42:28789 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 22:39 UTC5d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Rusty Sack rank against other Rust servers?
By player hours over the last seven days, Rusty Sack places at #5,433, within the top 25% of ranked servers.
How busy is Rusty Sack?
The count reads 0 players on Rusty Sack, which has 40 slots. We counted an average of 0 players in the past week, with 2 at the busiest.
Lists and tags
What do the server tags on Rusty Sack mean?
What the game's server browser reads from Rusty Sack is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Rusty Sack?
On Rust Population, Rusty Sack is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Wipe schedule
What does wipe day look like on Rusty Sack?
Across its recent wipes the busiest crowds averaged 2 players. The crowd on the latest wipe peaked 1 hours in.
What is the wipe schedule on Rusty Sack?
The record holds too few of Rusty Sack's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 5 days 21 hours ago the current world was made.
Map and rules
Which map does Rusty Sack run?
A procedural map of size 3,500 from seed 1862422565, generated by the game, is in use on Rusty Sack. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Rusty Sack?
Nothing in Rusty Sack's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Rusty Sack run?
On Linux, Rusty Sack runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Does Rusty Sack run smoothly?
The last 48 hours saw an average of 143 server fps, with 112 as the lowest. Entities peaked at 70,078, including buildings, deployables and everything else. Memory use peaked at 3,685 MB. Players feel lag when fps is low and the entity count climbs.
Is Rusty Sack online, and how reliable is it?
You will find Rusty Sack online now. The uptime it reports suggests a restart roughly 8 hours ago. It was up 100% of the time over the last 5 full days, 120 out of 120 hours. It was first seen by Rust Population on 22 October 2026.
Where is Rusty Sack located?
Nothing published by Rusty Sack states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 157.85.91.42:28789.
How to join
How do I join Rusty Sack?
To connect directly, open Rust's console with F1 and type client.connect 157.85.91.42:28789; or press Launch Rust on this page and Steam opens Rust and joins for you.