Colonel's Rust Server
Online 157.85.92.113:28015 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:26 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Colonel's Rust Server rank against other Rust servers?
Over the past week it ranks #12,399 for player hours, which puts Colonel's Rust Server in the top 56% of all ranked servers.
How busy is Colonel's Rust Server?
Of its 16 slots, Colonel's Rust Server is using 0 right now. We counted an average of 0 players in the past week, with 1 at the busiest.
Lists and tags
What do the server tags on Colonel's Rust Server mean?
The game's server browser reads the tags Colonel's Rust Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp16 (Max players): You can join up to 16 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Colonel's Rust Server?
Colonel's Rust Server appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on Colonel's Rust Server?
Averaged over recent wipes, 1 players were counted at the busiest point. 2 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Colonel's Rust Server?
Its rhythm cannot be told yet: too few of Colonel's Rust Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 25 days 23 hours ago, that is how long the current world has stood.
Settings
Which map does Colonel's Rust Server run?
A procedural map of size 5,000 from seed 50000, generated by the game, is in use on Colonel's Rust Server. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Colonel's Rust Server?
Nothing in Colonel's Rust Server's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Colonel's Rust Server run?
On Linux, Colonel's Rust Server runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Does Colonel's Rust Server run smoothly?
In the last 48 hours, it averaged 75 server fps, with a low of 63. Up to 141,687 entities were present, counting buildings, deployables and everything else. Memory use peaked at 7,006 MB. Players feel lag when fps is low and the entity count climbs.
Is Colonel's Rust Server online, and how reliable is it?
Colonel's Rust Server is up and running at the moment. The uptime it reports suggests a restart roughly 4 days 22 hours ago. Over the last 7 full days, 101 of 168 hours were online, or 60%. The first sighting by Rust Population was on 13 September 2026.
Where is Colonel's Rust Server located?
Nothing published by Colonel's Rust Server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 157.85.92.113:28015 is where it lives.
Getting in
How do I join Colonel's Rust Server?
Open the console with F1 in Rust and enter client.connect 157.85.92.113:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.