Whumpland
Offline 157.85.92.163:20081 checked 15d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:57 UTC FW27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Whumpland rank against other Rust servers?
By player hours over the last seven days, Whumpland places at #15,366, within the top 71% of ranked servers.
How busy is Whumpland?
Whumpland is offline at this count; we last saw it 15 days 22 hours ago.
Lists and tags
What do the server tags on Whumpland mean?
These are the tags Whumpland publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167398 (Build): Game build: 167398; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Whumpland?
Whumpland appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on Whumpland?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 2 hours in.
What is the wipe schedule on Whumpland?
The force wipe is the only wipe Whumpland takes, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 27 days 16 hours ago the current world was made.
Settings
Which map does Whumpland run?
Whumpland uses a map the game generates, procedural, at size 4,500 with seed 50000. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Whumpland?
Nothing in Whumpland's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Whumpland run?
Rust network protocol 2634 and build 167398 on Linux is what Whumpland uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Whumpland online, and how reliable is it?
Offline at the moment, Whumpland was last seen 15 days 22 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 28 September 2026, Rust Population saw it for the first time.
Where is Whumpland located?
A region is not published by Whumpland. The location a server claims is what Rust Population shows, not the place where the machine stands. 157.85.92.163:20081 is where it lives.
How to join
How do I join Whumpland?
Open the console with F1 in Rust and enter client.connect 157.85.92.163:20081. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.