Rust PopulationField survey · Rust servers
Observing 49,195 players 11,726 servers 3,240 with someone on 114 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,349habitat unknownfirst seen 28 Sep 2026

The Dragon's Den

Online 157.85.92.23:29299 checked 7m ago

moddedoxide

Measurements

Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipe
27d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0123401:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020001:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct16 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.8 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:33 UTC FW27d ago 1 – running 1
Wed 30 Sep, 22:10 UTC28d ago 1 – 0.8 days 0
Wed 30 Sep, 08:41 UTC28d ago 1 – 0.6 days 0
Mon 28 Sep, 21:11 UTC30d ago 1 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does The Dragon's Den rank against other Rust servers?

By player hours over the last seven days, The Dragon's Den places at #15,349, within the top 69% of ranked servers.

How busy is The Dragon's Den?

The count reads 0 players on The Dragon's Den, which has 20 slots. Counted over seven days: an average of 0 players.

Lists and tags

What do the server tags on The Dragon's Den mean?

What the game's server browser reads from The Dragon's Den is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): You can join up to 20 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include The Dragon's Den?

On Rust Population, The Dragon's Den is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What does wipe day look like on The Dragon's Den?

Averaged over recent wipes, 1 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on The Dragon's Den?

Irregular times are when The Dragon's Den wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 27 days 5 hours ago.

Settings

Which map does The Dragon's Den run?

A procedural map of size 4,000 from seed 5, generated by the game, is in use on The Dragon's Den. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.

What are the rules and settings on The Dragon's Den?

No gather rate appears in the name of The Dragon's Den. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does The Dragon's Den run?

On Linux, The Dragon's Den runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.

Does The Dragon's Den run smoothly?

In the last 48 hours, it averaged 110 server fps, with a low of 87. Up to 91,394 entities were present, counting buildings, deployables and everything else. Memory use peaked at 4,562 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is The Dragon's Den online, and how reliable is it?

Right now, The Dragon's Den is online. The uptime it reports suggests a restart roughly 9 hours ago. Over the last 7 full days, 144 of 168 hours were online, or 86%. It was first seen by Rust Population on 28 September 2026.

Where is The Dragon's Den located?

No region is published by The Dragon's Den. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 157.85.92.23:29299.

How to join

How do I join The Dragon's Den?

Either enter client.connect 157.85.92.23:29299 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players You can join up to 20 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.